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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91173">91173</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Oddworld: Stranger's Wrath HD: disfigured models in wrong colors
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>gyebro69@gmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>imirkin@alum.mit.edu
          </td>
        </tr></table>
      <p>
        <div>
        <pre>The game runs in Wine and I have no such problems with the Nvidia binary
drivers.
With nouveau the game renders menus and videos properly, but all in-game
character models have strange colors and they are oddly disfigured.
Example video showing the problem:
<a href="https://drive.google.com/open?id=0B-tTbLKBl-tOdDRydldfM3FqWW8">https://drive.google.com/open?id=0B-tTbLKBl-tOdDRydldfM3FqWW8</a>

The problem exists with disabled shader optimization (NV50_PROG_OPTIMIZE=0) and
with the software renderer too.

Trace file (uncompressed 300 MB):
<a href="https://drive.google.com/open?id=0B-tTbLKBl-tOQTRPVVdldG1PZEU">https://drive.google.com/open?id=0B-tTbLKBl-tOQTRPVVdldG1PZEU</a>
The problem is first visible in frame #503.

Fedora 22 32-bit
VGA compatible controller: NVIDIA Corporation G92 [GeForce GTS 250] (rev a2)
(prog-if 00 [VGA controller])
Mesa 10.6-branchpoint-773-g1de93f9
Kernel 4.0.6-300.fc22.i686+PAE
Xorg 1.17.2
libdrm-2.4.61-3.fc22.i686</pre>
        </div>
      </p>
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