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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Mesa 10.6.1 implementation error: invalid target in _swrast_choose_texture_sample_func"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91387#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Mesa 10.6.1 implementation error: invalid target in _swrast_choose_texture_sample_func"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91387">bug 91387</a>
from <span class="vcard"><a class="email" href="mailto:brianp@vmware.com" title="Brian Paul <brianp@vmware.com>"> <span class="fn">Brian Paul</span></a>
</span></b>
<pre>Can you debug this a bit to see where this is happening and what the texture
target is?
I don't see how this would directly lead to a segfault in Mesa. After the
error message we select the null_sample_func() function for texture sampling,
which is a no-op.</pre>
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