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<base href="https://bugs.freedesktop.org/" />
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<body><table border="1" cellspacing="0" cellpadding="8">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [llvmpipe] [softpipe] piglit gl-3.2-layered-rendering-framebuffertexture regression"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91672">91672</a>
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<tr>
<th>Summary</th>
<td>[llvmpipe] [softpipe] piglit gl-3.2-layered-rendering-framebuffertexture regression
</td>
</tr>
<tr>
<th>Product</th>
<td>Mesa
</td>
</tr>
<tr>
<th>Version</th>
<td>git
</td>
</tr>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
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<th>OS</th>
<td>Linux (All)
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
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<th>Keywords</th>
<td>bisected, regression
</td>
</tr>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
</tr>
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<th>Component</th>
<td>Mesa core
</td>
</tr>
<tr>
<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Reporter</th>
<td>vlee@freedesktop.org
</td>
</tr>
<tr>
<th>QA Contact</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr>
<tr>
<th>CC</th>
<td>anuj.phogat@gmail.com, lemody@gmail.com, t_arceri@yahoo.com.au
</td>
</tr></table>
<p>
<div>
<pre>mesa: df97126731a745c1797c783414a44652be039d84 (master 11.0.0-devel)
$ ./bin/gl-3.2-layered-rendering-framebuffertexture -auto
Mesa: User error: GL_INVALID_VALUE in glTexImage2DMultisample(samples < 1)
Unexpected GL error: GL_INVALID_VALUE 0x501
(Error at piglit/tests/spec/gl-3.2/layered-rendering/framebuffertexture.c:216)
Texture Type: GL_TEXTURE_2D_MULTISAMPLE. Error during setup.
Texture Type: GL_TEXTURE_2D_MULTISAMPLE. FramebufferTexture() Test Failed.
Mesa: User error: GL_INVALID_VALUE in glTexImage3DMultisample(samples < 1)
Unexpected GL error: GL_INVALID_VALUE 0x501
(Error at /piglit/tests/spec/gl-3.2/layered-rendering/framebuffertexture.c:216)
Texture Type: GL_TEXTURE_2D_MULTISAMPLE_ARRAY. Error during setup.
Texture Type: GL_TEXTURE_2D_MULTISAMPLE_ARRAY. FramebufferTexture() Test
Failed.
PIGLIT: {"result": "fail" }
d3ace603a97bdd031bdff7517728eff4d0fd6458 is the first bad commit
commit d3ace603a97bdd031bdff7517728eff4d0fd6458
Author: Timothy Arceri <<a href="mailto:t_arceri@yahoo.com.au">t_arceri@yahoo.com.au</a>>
Date: Mon Aug 17 21:33:49 2015 +1000
mesa: check samples > 0 for glTex*Multisample
The GL 4.5 spec says its an GL_INVALID_VALUE error if samples equals 0 for
glTexImage*Multisample and an GL_INVALID_VALUE error if samples < 1 for
glTexStorage*Multisample.
The spec says its undefined what happens if glTexImage*Multisample is
passed
a samples value < 0 but we currently already produced a GL_INVALID_VALUE
error
in this case, this is also consistent with the Nvidia binary.
Cc: Tapani Pälli <<a href="mailto:tapani.palli@intel.com">tapani.palli@intel.com</a>>
Reviewed-by: Anuj Phogat <<a href="mailto:anuj.phogat@gmail.com">anuj.phogat@gmail.com</a>>
:040000 040000 07ad29d4e0e6516e0209b2aff640fd2bf3eb2c6c
222dc2c649c9c6cef68068fe8d1839261eb3a013 M src
bisect run success</pre>
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