<html>
    <head>
      <base href="https://bugs.freedesktop.org/" />
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [swrast] piglit gl-2.1-pbo regression"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=92263">92263</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[swrast] piglit gl-2.1-pbo regression
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Keywords</th>
          <td>bisected, regression
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>vlee@freedesktop.org
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>mesa: bf7b6fd3fd6d98305d64ee6224ca9f9e7ba48444 (master 11.1.0-devel)

$ ./bin/gl-2.1-pbo -auto -fbo
[...]
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete
framebuffer)
Mesa: User error: GL_INVALID_OPERATION in glEnd
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glReadPixels(incomplete
framebuffer)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete
framebuffer)
Mesa: User error: GL_INVALID_OPERATION in glEnd
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glReadPixels(incomplete
framebuffer)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete
framebuffer)
Mesa: User error: GL_INVALID_OPERATION in glEnd
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glReadPixels(incomplete
framebuffer)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete
framebuffer)
Mesa: User error: GL_INVALID_OPERATION in glEnd
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glReadPixels(incomplete
framebuffer)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete
framebuffer)
Mesa: User error: GL_INVALID_OPERATION in glEnd
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glReadPixels(incomplete
framebuffer)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete
framebuffer)
Mesa: User error: GL_INVALID_OPERATION in glEnd
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glReadPixels(incomplete
framebuffer)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete
framebuffer)
Mesa: User error: GL_INVALID_OPERATION in glEnd
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glReadPixels(incomplete
framebuffer)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete
framebuffer)
Mesa: User error: GL_INVALID_OPERATION in glEnd
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glReadPixels(incomplete
framebuffer)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete
framebuffer)
Mesa: User error: GL_INVALID_OPERATION in glEnd
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glReadPixels(incomplete
framebuffer)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete
framebuffer)
Mesa: User error: GL_INVALID_OPERATION in glEnd
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glReadPixels(incomplete
framebuffer)
Probe at (0,0)
  Expected: 1.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe at (0,0)
  Expected: 1.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe at (0,0)
  Expected: 0.800000 0.800000 0.800000
  Observed: 1.000000 0.000000 0.000000
Probe at (0,0)
  Expected: 1.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe at (0,0)
  Expected: 0.800000 0.800000 0.800000
  Observed: 1.000000 0.000000 0.000000
Probe at (0,0)
  Expected: 1.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe at (0,0)
  Expected: 1.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe at (0,0)
  Expected: 0.800000 0.800000 0.800000
  Observed: 1.000000 0.000000 0.000000
Probe at (0,0)
  Expected: 1.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe at (0,0)
  Expected: 0.800000 0.800000 0.800000
  Observed: 1.000000 0.000000 0.000000
PIGLIT: {"subtest": {"test_tex_image" : "fail"}}


c277fa394087272c79d65fc308d268fc768b91e5 is the first bad commit
commit c277fa394087272c79d65fc308d268fc768b91e5
Author: Brian Paul <<a href="mailto:brianp@vmware.com">brianp@vmware.com</a>>
Date:   Wed Sep 30 11:29:13 2015 -0600

    mesa: consolidate texture binding code

    Before, we were doing the actual _mesa_reference_texobj() call and
    ctx->Driver.BindTexture() and misc housekeeping in three different
    places.  This consolidates the common code in a new bind_texture()
    function.

    Reviewed-by: Tapani Pälli <<a href="mailto:tapani.palli@intel.com">tapani.palli@intel.com</a>>

:040000 040000 01cfb3f9437ac679e95f9507e0b47516ecec347e
7d921525c01aef94abfb26cc232d225ebe5f50af M    src
bisect run success</pre>
        </div>
      </p>
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