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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - No water rendered in CoR"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=93114">93114</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>No water rendered in CoR
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>smidjar2.reg@email.cz
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Created <span class=""><a href="attachment.cgi?id=120131" name="attach_120131" title="No water for OpenGL">attachment 120131</a> <a href="attachment.cgi?id=120131&action=edit" title="No water for OpenGL">[details]</a></span>
No water for OpenGL

There is no water rendered for Champions of Regnum (aka Regnum Online). It
affects radeon and intel GPUs (nouveau untested, but probably too).

When using proprietary fglrx, water is rendered correctly. In the past I used
nvidia proprietary with my old GPU and water was there too. Water is also
rendered correctly when running the game under gallium-nine enabled Wine, so I
believe it is bug in OpenGL somewhere.

Also multitexturing doesn't seem to work for this game, this may be related to
the issue.

I am attaching a screenshot showing no water is there and another one showing
the water when running under wine.</pre>
        </div>
      </p>
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