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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - llvm symbols leak through, cause trouble with software rendering in llvm-linked software"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93103#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - llvm symbols leak through, cause trouble with software rendering in llvm-linked software"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93103">bug 93103</a>
from <span class="vcard"><a class="email" href="mailto:emil.l.velikov@gmail.com" title="Emil Velikov <emil.l.velikov@gmail.com>"> <span class="fn">Emil Velikov</span></a>
</span></b>
<pre>(In reply to Jose Fonseca from <a href="show_bug.cgi?id=93103#c7">comment #7</a>)
<span class="quote">> I wonder if Tobias is using XLIB-based libGL.so.1, as opposed to the DRI
> based libGL.so.1.</span >
I fixed that one got around mesa 10.3 - see
src/gallium/targets/libgl-xlib/libgl-xlib.sym. I've been a good boy cleaning
there up :-P</pre>
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