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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - [llvmpipe] triangles with vertices that map to raster positions > viewport width/height are not displayed"
href="https://bugs.freedesktop.org/show_bug.cgi?id=80183#c18">Comment # 18</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - [llvmpipe] triangles with vertices that map to raster positions > viewport width/height are not displayed"
href="https://bugs.freedesktop.org/show_bug.cgi?id=80183">bug 80183</a>
from <span class="vcard"><a class="email" href="mailto:cgerlach42@gmail.com" title="cgerlach42@gmail.com">cgerlach42@gmail.com</a>
</span></b>
<pre>You were right, the latest mesa version fixes this problem :-)
Latest git hash from my checkout is:
e97b207654a1c0b2c27b6ad6579b5570a83ce8cd
I also tried to replay an apitrace generated with hardware rendering, but I
can't get the glretrace to use software rendering. It always uses the systems
opengl32.dll and therefore the clipping problem is not reproducible.</pre>
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