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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - the image of llvmpipe has a low quality on arm (with too many points on it)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93570#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - the image of llvmpipe has a low quality on arm (with too many points on it)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93570">bug 93570</a>
from <span class="vcard"><a class="email" href="mailto:icenowylin@gmail.com" title="Icenowy Zheng <icenowylin@gmail.com>"> <span class="fn">Icenowy Zheng</span></a>
</span></b>
<pre>Yes. And it's still faster than softpipe.
It seems that loading a scene cost too much time, as when the animation
started, it's smooth. (but the result is low fps number)
---- <a href="mailto:bugzilla-daemon@freedesktop.org编写">bugzilla-daemon@freedesktop.org编写</a> ----
<a class="bz_bug_link
bz_status_NEW "
title="NEW - the image of llvmpipe has a low quality on arm (with too many points on it)"
href="show_bug.cgi?id=93570">https://bugs.freedesktop.org/show_bug.cgi?id=93570</a>
--- <a href="show_bug.cgi?id=93570#c11">Comment #11</a> from Rob Clark <<a href="mailto:robclark@freedesktop.org">robclark@freedesktop.org</a>> ---
(In reply to Icenowy Zheng from <a href="show_bug.cgi?id=93570#c10">comment #10</a>)
<span class="quote">> I've finally built a git version of mesa with a svn version of llvm.</span >
>
<span class="quote">> Now the image is fixed, but the performace is 1/4 to the original.</span >
just a sanity check, but you still see "llvmpipe" in the GL_RENDERER string
print out from glmark2? Ie. something like:
GL_RENDERER: Gallium 0.4 on llvmpipe (LLVM 3.7, 128 bits)
just to double check to make sure you aren't falling back to swrast..
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