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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [regression, bisected] piglit arb_separate_shader_objects.validateprogrampipeline fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92137#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [regression, bisected] piglit arb_separate_shader_objects.validateprogrampipeline fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92137">bug 92137</a>
from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
<pre>Fixed by
--- 8< ----
commit c3ec12ec3c1ddbc72e50df1f5632fe0547a89f7e
Author: Timothy Arceri <<a href="mailto:timothy.arceri@collabora.com">timothy.arceri@collabora.com</a>>
Date: Thu Nov 26 21:32:48 2015 +1100
glsl: don't generate extra errors in ValidateProgramPipeline
From Section 11.1.3.11 (Validation) of the GLES 3.1 spec:
"An INVALID_OPERATION error is generated by any command that trans-
fers vertices to the GL or launches compute work if the current set
of active program objects cannot be executed, for reasons including:"
It then goes on to list the rules we validate in the
_mesa_validate_program_pipeline() function.
For ValidateProgramPipeline the only mention of generating an error is:
"An INVALID_OPERATION error is generated if pipeline is not a name re-
turned from a previous call to GenProgramPipelines or if such a name has
since been deleted by DeleteProgramPipelines,"
Which we handle separately.
This fixes:
ES31-CTS.sepshaderobjs.PipelineApi
No regressions on the eEQP 3.1 tests.
Cc: Gregory Hainaut <<a href="mailto:gregory.hainaut@gmail.com">gregory.hainaut@gmail.com</a>>
Reviewed-by: Tapani Pälli <<a href="mailto:tapani.palli@intel.com">tapani.palli@intel.com</a>></pre>
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