[Mesa-stable] [PATCH] i965: Add extra-alignment for non-msrt fast color clear for all hw (v2)

Paul Berry stereotype441 at gmail.com
Tue Dec 3 13:15:36 PST 2013


On 3 December 2013 13:12, Chad Versace <chad.versace at linux.intel.com> wrote:

> The BSpec states that the aligment for the non-msrt clear rectangle must
> be doubled; the BSpec does not restricit the workaround to specific
> hardware.
>
> Commit 9a1a67b applied the workaround to Haswell GT3.  Commit 8b659ce
> expanded the workaround to all Haswell variants. This commit expands it
> to all hardware.
>
> No Piglit regressions on Ivybridge 0x0166. No fixes either.
>
> I know no Ivybridge nor Baytrail bug related to this workaround.
> However, the BSpec says the extra alignment is required, so let's do it.
>
> v2: Apply to all hardware, not just gen7.
>
> CC: "9.2, 10.0" <mesa-stable at lists.freedesktop.org>
> CC: Anuj Phogat <anuj.phogat at gmail.com>
> CC: Paul Berry <stereotype441 at gmail.com>
> Signed-off-by: Chad Versace <chad.versace at linux.intel.com>
>

Looks correct to me.

Reviewed-by: Paul Berry <stereotype441 at gmail.com>


> ---
>  src/mesa/drivers/dri/i965/brw_blorp_clear.cpp | 35
> +++++++++------------------
>  1 file changed, 11 insertions(+), 24 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
> b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
> index 3f096b5..1904bde 100644
> --- a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
> @@ -265,30 +265,17 @@
> brw_blorp_clear_params::brw_blorp_clear_params(struct brw_context *brw,
>        x_align *= 16;
>        y_align *= 32;
>
> -      if (brw->is_haswell) {
> -         /* From BSpec: 3D-Media-GPGPU Engine > 3D Pipeline > Pixel >
> Pixel
> -          * Backend > MCS Buffer for Render Target(s) [DevIVB+] > Table
> "Color
> -          * Clear of Non-MultiSampled Render Target Restrictions":
> -          *
> -          *   [IVB, VLVT, HSW]: Clear rectangle must be aligned to two
> times
> -          *   the number of pixels in the table shown below...  x_align,
> -          *   y_align values computed above are the relevant entries in
> the
> -          *   referred table.
> -          *
> -          * We apply the workaround to only Haswell because (a) we
> suspect that
> -          * is the only hardware where it is actually required and (b) we
> -          * haven't yet validated the workaround for the other hardware.
> -          */
> -         x0 = ROUND_DOWN_TO(x0, 2 * x_align);
> -         y0 = ROUND_DOWN_TO(y0, 2 * y_align);
> -         x1 = ALIGN(x1, 2 * x_align);
> -         y1 = ALIGN(y1, 2 * y_align);
> -      } else {
> -         x0 = ROUND_DOWN_TO(x0,  x_align);
> -         y0 = ROUND_DOWN_TO(y0, y_align);
> -         x1 = ALIGN(x1, x_align);
> -         y1 = ALIGN(y1, y_align);
> -      }
> +      /* From BSpec: 3D-Media-GPGPU Engine > 3D Pipeline > Pixel > Pixel
> +       * Backend > MCS Buffer for Render Target(s) [DevIVB+] > Table
> "Color
> +       * Clear of Non-MultiSampled Render Target Restrictions":
> +       *
> +       *   Clear rectangle must be aligned to two times the number of
> pixels in
> +       *   the table shown below due to 16x16 hashing across the slice.
> +       */
> +      x0 = ROUND_DOWN_TO(x0, 2 * x_align);
> +      y0 = ROUND_DOWN_TO(y0, 2 * y_align);
> +      x1 = ALIGN(x1, 2 * x_align);
> +      y1 = ALIGN(y1, 2 * y_align);
>
>        /* From the Ivy Bridge PRM, Vol2 Part1 11.7 "MCS Buffer for Render
>         * Target(s)", beneath the "Fast Color Clear" bullet (p327):
> --
> 1.8.4
>
>
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