[Mesa-stable] [Mesa-dev] [PATCH 07/53] st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS

Ilia Mirkin imirkin at alum.mit.edu
Wed Jan 7 08:51:35 PST 2015


On Wed, Jan 7, 2015 at 11:36 AM, Axel Davy <axel.davy at ens.fr> wrote:
> The cap means D3DFVF_XYZRHW vertices will see clipping.
> This is not the case when
> PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION is supported, since
> it'll disable clipping.
>
> Signed-off-by: Axel Davy <axel.davy at ens.fr>
>
> Cc: "10.4" <mesa-stable at lists.freedesktop.org>
> ---
>  src/gallium/state_trackers/nine/adapter9.c | 4 +++-
>  1 file changed, 3 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/state_trackers/nine/adapter9.c b/src/gallium/state_trackers/nine/adapter9.c
> index e409d5f..871a9a3 100644
> --- a/src/gallium/state_trackers/nine/adapter9.c
> +++ b/src/gallium/state_trackers/nine/adapter9.c
> @@ -549,7 +549,7 @@ NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This,
>                                 D3DPMISCCAPS_CULLCCW |
>                                 D3DPMISCCAPS_COLORWRITEENABLE |
>                                 D3DPMISCCAPS_CLIPPLANESCALEDPOINTS |
> -                               D3DPMISCCAPS_CLIPTLVERTS |
> +                               /*D3DPMISCCAPS_CLIPTLVERTS |*/

Why is this commented out and not just removed?

>                                 D3DPMISCCAPS_TSSARGTEMP |
>                                 D3DPMISCCAPS_BLENDOP |
>                                 D3DPIPECAP(INDEP_BLEND_ENABLE, D3DPMISCCAPS_INDEPENDENTWRITEMASKS) |
> @@ -560,6 +560,8 @@ NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This,
>                                 D3DPIPECAP(MIXED_COLORBUFFER_FORMATS, D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS) |
>                                 D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING |
>                                 /*D3DPMISCCAPS_FOGVERTEXCLAMPED*/0;
> +    if (!screen->get_param(screen, PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION))
> +        pCaps->PrimitiveMiscCaps |= D3DPMISCCAPS_CLIPTLVERTS;

Just to confirm, when that cap is available, you *always* turn use the
window space position?

  -ilia


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