[Mesa-stable] [PATCH 1/2] glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00

Francisco Jerez currojerez at riseup.net
Tue May 19 06:20:31 PDT 2015


Tapani Pälli <tapani.palli at intel.com> writes:

> Dynamic indexing of sampler arrays is prohibited by GLSL ES 3.00.
> Earlier versions allow 'constant-index-expression' indexing, where
> index can contain a loop induction variable.
>
> Patch allows dynamic indexing for sampler arrays when GLSL ES < 3.00.
> This change makes 'sampler-array-index.frag' parser test in Piglit
> pass + fishgl.com works when running Chrome on OpenGL ES 2.0 backend
>
> v2: small change and some more commit message (Tapani)
> v3: refactor checks to make it more readable (Ian Romanick)
>
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> Signed-off-by: Kalyan Kondapally <kalyan.kondapally at intel.com>
> Cc: "10.5" and "10.6" <mesa-stable at lists.freedesktop.org>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=84225
> ---
>  src/glsl/ast_array_index.cpp | 37 +++++++++++++++++++------------------
>  1 file changed, 19 insertions(+), 18 deletions(-)
>
> diff --git a/src/glsl/ast_array_index.cpp b/src/glsl/ast_array_index.cpp
> index ecef651..ac99a7c 100644
> --- a/src/glsl/ast_array_index.cpp
> +++ b/src/glsl/ast_array_index.cpp
> @@ -226,24 +226,25 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
>         * dynamically uniform expression is undefined.
>         */
>        if (array->type->element_type()->is_sampler()) {
> -	 if (!state->is_version(130, 100)) {
> -	    if (state->es_shader) {
> -	       _mesa_glsl_warning(&loc, state,
> -				  "sampler arrays indexed with non-constant "
> -				  "expressions is optional in %s",
> -				  state->get_version_string());
> -	    } else {
> -	       _mesa_glsl_warning(&loc, state,
> -				  "sampler arrays indexed with non-constant "
> -				  "expressions will be forbidden in GLSL 1.30 "
> -				  "and later");
> -	    }
> -	 } else if (!state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
> -	    _mesa_glsl_error(&loc, state,
> -			     "sampler arrays indexed with non-constant "
> -			     "expressions is forbidden in GLSL 1.30 and "
> -			     "later");
> -	 }
> +         if (!state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
> +            if (state->is_version(130, 300))
> +               _mesa_glsl_error(&loc, state,
> +                                "sampler arrays indexed with non-constant "
> +                                "expressions are forbidden in GLSL %s "
> +                                "and later",
> +                                state->es_shader ? "ES 3.00" : "1.30");
> +            else if (state->es_shader)
> +               _mesa_glsl_warning(&loc, state,
> +                                 "sampler arrays indexed with non-constant "
> +                                 "expressions are optional in %s and will "
> +                                 "be forbidden in GLSL ES 3.00 and later",
> +                                 state->get_version_string());

This warning message (which I see you have copied almost literally from
what was there before) seems rather misleading, because GLSL ES 1.0
*did* require support for certain kind of non-constant expression (what
the spec calls a constant-index-expression).  How about we print the
same warning as in the non-ES case below? (referring to GLSL ES 3.0
instead of GLSL 1.3)

> +            else
> +               _mesa_glsl_warning(&loc, state,
> +                                  "sampler arrays indexed with non-constant "
> +                                  "expressions will be forbidden in GLSL "
> +                                  "1.30 and later");
> +         }
>        }
>     }
>  
> -- 
> 2.1.0
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