[Mesa-users] Is there a feature-complete software-rendering OpenGL implementation ?
W Thomas Jones
thomas.jones at alumni.utoronto.ca
Wed Feb 15 13:56:08 PST 2012
On 12-02-14 04:04 PM, Alexey Eromenko wrote:
> I need a a feature-complete software-rendering OpenGL implementation,
> including common extensions (preferably with NVIDIA extensions also),
> and WebGL (GL ES) for OpenGL and WebGL tests.
> (it should be dog-slow but feature complete)
> Is such thing exists ?
> Thanks in advance,
Yes... Mesa. You'd probably want to use Gallium-LLVM since it's
considerably faster than the Mesa classic software rasterizer... I'm not
sure how buggy it is relative to the hardware drivers, but it does work
as far as I know with GLES.
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