Hi,<br><br>I'm testing OpenGL applications on the e660 Intel platform (atom based) with the EMGD binary drivers made by powervr (I think the GPU is a POWERVR SGX). Now, each time I start an OpenGL application I get to following messages:<br>
<br>Mesa warning: Couldn't add glWeightbvARB to the Mesa dispatch table<br>Mesa warning: Couldn't add glWeightsvARB to the Mesa dispatch table<br>Mesa warning: Couldn't add glWeightivARB to the Mesa dispatch table<br>
Mesa warning: Couldn't add glWeightfvARB to the Mesa dispatch table<br>Mesa warning: Couldn't add glWeightdvARB to the Mesa dispatch table<br>Mesa warning: Couldn't add glWeightubvARB to the Mesa dispatch table<br>
Mesa warning: Couldn't add glWeightusvARB to the Mesa dispatch table<br>Mesa warning: Couldn't add glWeightuivARB to the Mesa dispatch table<br>Mesa warning: Couldn't add glWeightPointerARB to the Mesa dispatch table<br>
Mesa warning: Couldn't add glVertexBlendARB to the Mesa dispatch table<br>Mesa warning: Couldn't add glCurrentPaletteMatrixARB to the Mesa dispatch table<br>Mesa warning: Couldn't add glMatrixIndexubvARB to the Mesa dispatch table<br>
Mesa warning: Couldn't add glMatrixIndexusvARB to the Mesa dispatch table<br>Mesa warning: Couldn't add glMatrixIndexuivARB to the Mesa dispatch table<br>Mesa warning: Couldn't add glMatrixIndexPointerARB to the Mesa dispatch table<br>
Mesa warning: Couldn't add glClampColorARB to the Mesa dispatch table<br><br>What do these messages mean? I've read a little about the dispatch table from: <a href="http://www.mesa3d.org/dispatch.html">http://www.mesa3d.org/dispatch.html</a> but I still don't know why these warnings pop-up.<br>
<br>Regards,<br><br>Marc<br>