<html><body><div style="font-family: arial, helvetica, sans-serif; font-size: 12pt; color: #000000"><div>I want to add that this only happens with disable-shared-glapi configuration, all functions which need remap (function defined in MESA_remap_table_functions in remap_helper.h) will not work because the remap initialization will fail (_mesa_do_init_remap_table function in remap.c). This happens for either dynamic/static library.</div><div><span data-marker="__DIVIDER__"><br data-mce-bogus="1"></span></div><div><span data-marker="__DIVIDER__">start to init remap<br>fail to remap glCompressedTexImage1D<br>fail to remap glCompressedTexImage2D<br>fail to remap glCompressedTexImage3D<br>fail to remap glCompressedTexSubImage1D<br>fail to remap glCompressedTexSubImage2D<br>fail to remap glCompressedTexSubImage3D<br>fail to remap glGetCompressedTexImage<br>fail to remap glLoadTransposeMatrixd<br>fail to remap glLoadTransposeMatrixf<br>fail to remap glMultTransposeMatrixd<br>fail to remap glMultTransposeMatrixf<br>fail to remap glSampleCoverage<br>fail to remap glBlendFuncSeparate<br>fail to remap glFogCoordPointer<br>fail to remap glFogCoordd<br>fail to remap glFogCoorddv<br>fail to remap glMultiDrawArrays<br>fail to remap glPointParameterf<br>fail to remap glPointParameterfv<br>fail to remap glPointParameteri<br>fail to remap glPointParameteriv<br>fail to remap glSecondaryColor3b<br>fail to remap glSecondaryColor3bv<br>fail to remap glSecondaryColor3d<br>fail to remap glSecondaryColor3dv<br>fail to remap glSecondaryColor3i<br>fail to remap glSecondaryColor3iv<br>fail to remap glSecondaryColor3s<br>fail to remap glSecondaryColor3sv<br>fail to remap glSecondaryColor3ub<br>fail to remap glSecondaryColor3ubv<br>fail to remap glSecondaryColor3ui<br>fail to remap glSecondaryColor3uiv<br>fail to remap glSecondaryColor3us<br>fail to remap glSecondaryColor3usv<br>fail to remap glSecondaryColorPointer<br>fail to remap glWindowPos2d<br>fail to remap glWindowPos2dv<br>fail to remap glWindowPos2f<br>fail to remap glWindowPos2fv<br>fail to remap glWindowPos2i<br>fail to remap glWindowPos2iv<br>fail to remap glWindowPos2s<br>fail to remap glWindowPos2sv<br>fail to remap glWindowPos3d<br>fail to remap glWindowPos3dv<br>fail to remap glWindowPos3f<br>fail to remap glWindowPos3fv<br>fail to remap glWindowPos3i<br>fail to remap glWindowPos3iv<br>fail to remap glWindowPos3s<br>fail to remap glWindowPos3sv<br>fail to remap glBeginQuery<br>fail to remap glBindBuffer<br>fail to remap glBufferData<br>fail to remap glBufferSubData<br>fail to remap glDeleteBuffers<br>fail to remap glDeleteQueries<br>fail to remap glEndQuery<br>fail to remap glGenBuffers<br>fail to remap glGenQueries<br>fail to remap glGetBufferParameteriv<br>fail to remap glGetBufferPointerv<br>fail to remap glGetBufferSubData<br>fail to remap glGetQueryObjectiv<br>fail to remap glGetQueryObjectuiv<br>fail to remap glGetQueryiv<br>fail to remap glIsBuffer<br>fail to remap glIsQuery<br>fail to remap glMapBuffer<br>fail to remap glUnmapBuffer<br>fail to remap glAttachShader<br>fail to remap glBindAttribLocation<br>fail to remap glBlendEquationSeparate<br>fail to remap glCompileShader<br>fail to remap glCreateProgram<br>fail to remap glCreateShader<br>fail to remap glDeleteProgram<br>fail to remap glDeleteShader<br>fail to remap glDetachShader<br>fail to remap glDisableVertexAttribArray<br>fail to remap glDrawBuffers<br>fail to remap glEnableVertexAttribArray<br>fail to remap glGetActiveAttrib<br>fail to remap glGetActiveUniform<br>fail to remap glGetAttachedShaders<br>fail to remap glGetAttribLocation<br>fail to remap glGetProgramInfoLog<br>fail to remap glGetProgramiv<br>fail to remap glGetShaderInfoLog<br>fail to remap glGetShaderSource<br>fail to remap glGetShaderiv<br>fail to remap glGetUniformLocation<br>fail to remap glGetUniformfv<br>fail to remap glGetUniformiv<br>fail to remap glGetVertexAttribPointerv<br>fail to remap glGetVertexAttribdv<br>fail to remap glGetVertexAttribfv<br>fail to remap glGetVertexAttribiv<br>fail to remap glIsProgram<br>fail to remap glIsShader<br>fail to remap glLinkProgram<br>fail to remap glShaderSource<br>fail to remap glStencilFuncSeparate<br>fail to remap glStencilMaskSeparate<br>fail to remap glStencilOpSeparate<br>fail to remap glUniform1f<br>fail to remap glUniform1fv<br>fail to remap glUniform1i<br>fail to remap glUniform1iv<br>fail to remap glUniform2f<br>fail to remap glUniform2fv<br>fail to remap glUniform2i<br>fail to remap glUniform2iv<br>fail to remap glUniform3f<br>fail to remap glUniform3fv<br>fail to remap glUniform3i<br>fail to remap glUniform3iv<br>fail to remap glUniform4f<br>fail to remap glUniform4fv<br>fail to remap glUniform4i<br>fail to remap glUniform4iv<br>fail to remap glUniformMatrix2fv<br>fail to remap glUniformMatrix3fv<br>fail to remap glUniformMatrix4fv<br>fail to remap glUseProgram<br>fail to remap glValidateProgram<br>fail to remap glVertexAttrib1d<br>fail to remap glVertexAttrib1dv<br>fail to remap glVertexAttrib1s<br>fail to remap glVertexAttrib1sv<br>fail to remap glVertexAttrib2d<br>fail to remap glVertexAttrib2dv<br>fail to remap glVertexAttrib2s<br>fail to remap glVertexAttrib2sv<br>fail to remap glVertexAttrib3d<br>fail to remap glVertexAttrib3dv<br>fail to remap glVertexAttrib3s<br>fail to remap glVertexAttrib3sv<br>fail to remap glVertexAttrib4Nbv<br>fail to remap glVertexAttrib4Niv<br>fail to remap glVertexAttrib4Nsv<br>fail to remap glVertexAttrib4Nub<br>fail to remap glVertexAttrib4Nubv<br>fail to remap glVertexAttrib4Nuiv<br>fail to remap glVertexAttrib4Nusv<br>fail to remap glVertexAttrib4bv<br>fail to remap glVertexAttrib4d<br>fail to remap glVertexAttrib4dv<br>fail to remap glVertexAttrib4iv<br>fail to remap glVertexAttrib4s<br>fail to remap glVertexAttrib4sv<br>fail to remap glVertexAttrib4ubv<br>fail to remap glVertexAttrib4uiv<br>fail to remap glVertexAttrib4usv<br>fail to remap glVertexAttribPointer<br>fail to remap glUniformMatrix2x3fv<br>fail to remap glUniformMatrix2x4fv<br>fail to remap glUniformMatrix3x2fv<br>fail to remap glUniformMatrix3x4fv<br>fail to remap glUniformMatrix4x2fv<br>fail to remap glUniformMatrix4x3fv<br>fail to remap glBeginConditionalRender<br>fail to remap glBeginTransformFeedback<br>fail to remap glBindBufferBase<br>fail to remap glBindBufferRange<br>fail to remap glBindFragDataLocationEXT<br>fail to remap glClampColorARB<br>fail to remap glClearBufferfi<br>fail to remap glClearBufferfv<br>fail to remap glClearBufferiv<br>fail to remap glClearBufferuiv<br>fail to remap glColorMaskIndexedEXT<br>fail to remap glDisableIndexedEXT<br>fail to remap glEnableIndexedEXT<br>fail to remap glEndConditionalRender<br>fail to remap glEndTransformFeedback<br>fail to remap glGetBooleanIndexedvEXT<br>fail to remap glGetFragDataLocationEXT<br>fail to remap glGetIntegerIndexedvEXT<br>fail to remap glGetStringi<br>fail to remap glGetTexParameterIivEXT<br>fail to remap glGetTexParameterIuivEXT<br>fail to remap glGetTransformFeedbackVarying<br>fail to remap glGetUniformuivEXT<br>fail to remap glGetVertexAttribIivEXT<br>fail to remap glGetVertexAttribIuivEXT<br>fail to remap glIsEnabledIndexedEXT<br>fail to remap glTexParameterIivEXT<br>fail to remap glTexParameterIuivEXT<br>fail to remap glTransformFeedbackVaryings<br>fail to remap glUniform1uiEXT<br>fail to remap glUniform1uivEXT<br>fail to remap glUniform2uiEXT<br>fail to remap glUniform2uivEXT<br>fail to remap glUniform3uiEXT<br>fail to remap glUniform3uivEXT<br>fail to remap glUniform4uiEXT<br>fail to remap glUniform4uivEXT<br>fail to remap glVertexAttribI1ivEXT<br>fail to remap glVertexAttribI1uivEXT<br>fail to remap glVertexAttribI4bvEXT<br>fail to remap glVertexAttribI4svEXT<br>fail to remap glVertexAttribI4ubvEXT<br>fail to remap glVertexAttribI4usvEXT<br>fail to remap glVertexAttribIPointerEXT<br>fail to remap glPrimitiveRestartIndex<br>fail to remap glTexBufferARB<br>fail to remap glFramebufferTextureARB<br>fail to remap glGetBufferParameteri64v<br>fail to remap glGetInteger64i_v<br>fail to remap glVertexAttribDivisorARB<br>fail to remap glMinSampleShadingARB<br>fail to remap glBindProgramARB<br>fail to remap glDeleteProgramsARB<br>fail to remap glGenProgramsARB<br>fail to remap glGetProgramEnvParameterdvARB<br>fail to remap glGetProgramEnvParameterfvARB<br>fail to remap glGetProgramLocalParameterdvARB<br>fail to remap glGetProgramLocalParameterfvARB<br>fail to remap glGetProgramStringARB<br>fail to remap glGetProgramivARB<br>fail to remap glIsProgramARB<br>fail to remap glProgramEnvParameter4dARB<br>fail to remap glProgramEnvParameter4dvARB<br>fail to remap glProgramEnvParameter4fARB<br>fail to remap glProgramEnvParameter4fvARB<br>fail to remap glProgramLocalParameter4dARB<br>fail to remap glProgramLocalParameter4dvARB<br>fail to remap glProgramLocalParameter4fARB<br>fail to remap glProgramLocalParameter4fvARB<br>fail to remap glProgramStringARB<br>fail to remap glVertexAttrib1f<br>fail to remap glVertexAttrib1fv<br>fail to remap glVertexAttrib2f<br>fail to remap glVertexAttrib2fv<br>fail to remap glVertexAttrib3f<br>fail to remap glVertexAttrib3fv<br>fail to remap glVertexAttrib4f<br>fail to remap glVertexAttrib4fv<br>fail to remap glAttachObjectARB<br>fail to remap glCreateProgramObjectARB<br>fail to remap glCreateShaderObjectARB<br>fail to remap glDeleteObjectARB<br>fail to remap glDetachObjectARB<br>fail to remap glGetAttachedObjectsARB<br>fail to remap glGetHandleARB<br>fail to remap glGetInfoLogARB<br>fail to remap glGetObjectParameterfvARB<br>fail to remap glGetObjectParameterivARB<br>fail to remap glDrawArraysInstancedARB<br>fail to remap glDrawElementsInstancedARB<br>fail to remap glBindFramebuffer<br>fail to remap glBindRenderbuffer<br>fail to remap glBlitFramebuffer<br>fail to remap glCheckFramebufferStatus<br>fail to remap glDeleteFramebuffers<br>fail to remap glDeleteRenderbuffers<br>fail to remap glFramebufferRenderbuffer<br>fail to remap glFramebufferTexture1D<br>fail to remap glFramebufferTexture2D<br>fail to remap glFramebufferTexture3D<br>fail to remap glFramebufferTextureLayer<br>fail to remap glGenFramebuffers<br>fail to remap glGenRenderbuffers<br>fail to remap glGenerateMipmap<br>fail to remap glGetFramebufferAttachmentParameteriv<br>fail to remap glGetRenderbufferParameteriv<br>fail to remap glIsFramebuffer<br>fail to remap glIsRenderbuffer<br>fail to remap glRenderbufferStorage<br>fail to remap glRenderbufferStorageMultisample<br>fail to remap glFlushMappedBufferRange<br>fail to remap glMapBufferRange<br>fail to remap glBindVertexArray<br>fail to remap glDeleteVertexArrays<br>fail to remap glGenVertexArrays<br>fail to remap glIsVertexArray<br>fail to remap glGetActiveUniformBlockName<br>fail to remap glGetActiveUniformBlockiv<br>fail to remap glGetActiveUniformName<br>fail to remap glGetActiveUniformsiv<br>fail to remap glGetUniformBlockIndex<br>fail to remap glGetUniformIndices<br>fail to remap glUniformBlockBinding<br>fail to remap glCopyBufferSubData<br>fail to remap glClientWaitSync<br>fail to remap glDeleteSync<br>fail to remap glFenceSync<br>fail to remap glGetInteger64v<br>fail to remap glGetSynciv<br>fail to remap glIsSync<br>fail to remap glWaitSync<br>fail to remap glDrawElementsBaseVertex<br>fail to remap glDrawElementsInstancedBaseVertex<br>fail to remap glDrawRangeElementsBaseVertex<br>fail to remap glMultiDrawElementsBaseVertex<br>fail to remap glProvokingVertexEXT<br>fail to remap glGetMultisamplefv<br>fail to remap glSampleMaski<br>fail to remap glTexImage2DMultisample<br>fail to remap glTexImage3DMultisample<br>fail to remap glBlendEquationSeparateiARB<br>fail to remap glBlendEquationiARB<br>fail to remap glBlendFuncSeparateiARB<br>fail to remap glBlendFunciARB<br>fail to remap glBindFragDataLocationIndexed<br>fail to remap glGetFragDataIndex<br>fail to remap glBindSampler<br>fail to remap glDeleteSamplers<br>fail to remap glGenSamplers<br>fail to remap glGetSamplerParameterIiv<br>fail to remap glGetSamplerParameterIuiv<br>fail to remap glGetSamplerParameterfv<br>fail to remap glGetSamplerParameteriv<br>fail to remap glIsSampler<br>fail to remap glSamplerParameterIiv<br>fail to remap glSamplerParameterIuiv<br>fail to remap glSamplerParameterf<br>fail to remap glSamplerParameterfv<br>fail to remap glSamplerParameteri<br>fail to remap glSamplerParameteriv<br>fail to remap glGetQueryObjecti64v<br>fail to remap glGetQueryObjectui64v<br>fail to remap glQueryCounter<br>fail to remap glColorP3ui<br>fail to remap glColorP3uiv<br>fail to remap glColorP4ui<br>fail to remap glColorP4uiv<br>fail to remap glMultiTexCoordP1ui<br>fail to remap glMultiTexCoordP1uiv<br>fail to remap glMultiTexCoordP2ui<br>fail to remap glMultiTexCoordP2uiv<br>fail to remap glMultiTexCoordP3ui<br>fail to remap glMultiTexCoordP3uiv<br>fail to remap glMultiTexCoordP4ui<br>fail to remap glMultiTexCoordP4uiv<br>fail to remap glNormalP3ui<br>fail to remap glNormalP3uiv<br>fail to remap glSecondaryColorP3ui<br>fail to remap glSecondaryColorP3uiv<br>fail to remap glTexCoordP1ui<br>fail to remap glTexCoordP1uiv<br>fail to remap glTexCoordP2ui<br>fail to remap glTexCoordP2uiv<br>fail to remap glTexCoordP3ui<br>fail to remap glTexCoordP3uiv<br>fail to remap glTexCoordP4ui<br>fail to remap glTexCoordP4uiv<br>fail to remap glVertexAttribP1ui<br>fail to remap glVertexAttribP1uiv<br>fail to remap glVertexAttribP2ui<br>fail to remap glVertexAttribP2uiv<br>fail to remap glVertexAttribP3ui<br>fail to remap glVertexAttribP3uiv<br>fail to remap glVertexAttribP4ui<br>fail to remap glVertexAttribP4uiv<br>fail to remap glVertexP2ui<br>fail to remap glVertexP2uiv<br>fail to remap glVertexP3ui<br>fail to remap glVertexP3uiv<br>fail to remap glVertexP4ui<br>fail to remap glVertexP4uiv<br>fail to remap glDrawArraysIndirect<br>fail to remap glDrawElementsIndirect<br>fail to remap glGetUniformdv<br>fail to remap glUniform1d<br>fail to remap glUniform1dv<br>fail to remap glUniform2d<br>fail to remap glUniform2dv<br>fail to remap glUniform3d<br>fail to remap glUniform3dv<br>fail to remap glUniform4d<br>fail to remap glUniform4dv<br>fail to remap glUniformMatrix2dv<br>fail to remap glUniformMatrix2x3dv<br>fail to remap glUniformMatrix2x4dv<br>fail to remap glUniformMatrix3dv<br>fail to remap glUniformMatrix3x2dv<br>fail to remap glUniformMatrix3x4dv<br>fail to remap glUniformMatrix4dv<br>fail to remap glUniformMatrix4x2dv<br>fail to remap glUniformMatrix4x3dv<br>fail to remap glBindTransformFeedback<br>fail to remap glDeleteTransformFeedbacks<br>fail to remap glDrawTransformFeedback<br>fail to remap glGenTransformFeedbacks<br>fail to remap glIsTransformFeedback<br>fail to remap glPauseTransformFeedback<br>fail to remap glResumeTransformFeedback<br>fail to remap glBeginQueryIndexed<br>fail to remap glDrawTransformFeedbackStream<br>fail to remap glEndQueryIndexed<br>fail to remap glGetQueryIndexediv<br>fail to remap glClearDepthf<br>fail to remap glDepthRangef<br>fail to remap glGetShaderPrecisionFormat<br>fail to remap glReleaseShaderCompiler<br>fail to remap glShaderBinary<br>fail to remap glGetProgramBinary<br>fail to remap glProgramBinary<br>fail to remap glProgramParameteriARB<br>fail to remap glGetVertexAttribLdv<br>fail to remap glVertexAttribL1d<br>fail to remap glVertexAttribL1dv<br>fail to remap glVertexAttribL2d<br>fail to remap glVertexAttribL2dv<br>fail to remap glVertexAttribL3d<br>fail to remap glVertexAttribL3dv<br>fail to remap glVertexAttribL4d<br>fail to remap glVertexAttribL4dv<br>fail to remap glVertexAttribLPointer<br>fail to remap glDepthRangeArrayv<br>fail to remap glDepthRangeIndexed<br>fail to remap glGetDoublei_v<br>fail to remap glGetFloati_v<br>fail to remap glScissorArrayv<br>fail to remap glScissorIndexed<br>fail to remap glScissorIndexedv<br>fail to remap glViewportArrayv<br>fail to remap glViewportIndexedf<br>fail to remap glViewportIndexedfv<br>fail to remap glGetGraphicsResetStatusARB<br>fail to remap glGetnColorTableARB<br>fail to remap glGetnCompressedTexImageARB<br>fail to remap glGetnConvolutionFilterARB<br>fail to remap glGetnHistogramARB<br>fail to remap glGetnMapdvARB<br>fail to remap glGetnMapfvARB<br>fail to remap glGetnMapivARB<br>fail to remap glGetnMinmaxARB<br>fail to remap glGetnPixelMapfvARB<br>fail to remap glGetnPixelMapuivARB<br>fail to remap glGetnPixelMapusvARB<br>fail to remap glGetnPolygonStippleARB<br>fail to remap glGetnSeparableFilterARB<br>fail to remap glGetnTexImageARB<br>fail to remap glGetnUniformdvARB<br>fail to remap glGetnUniformfvARB<br>fail to remap glGetnUniformivARB<br>fail to remap glGetnUniformuivARB<br>fail to remap glReadnPixelsARB<br>fail to remap glDrawArraysInstancedBaseInstance<br>fail to remap glDrawElementsInstancedBaseInstance<br>fail to remap glDrawElementsInstancedBaseVertexBaseInstance<br>fail to remap glDrawTransformFeedbackInstanced<br>fail to remap glDrawTransformFeedbackStreamInstanced<br>fail to remap glGetInternalformativ<br>fail to remap glGetActiveAtomicCounterBufferiv<br>fail to remap glBindImageTexture<br>fail to remap glMemoryBarrier<br>fail to remap glTexStorage1D<br>fail to remap glTexStorage2D<br>fail to remap glTexStorage3D<br>fail to remap glTextureStorage1DEXT<br>fail to remap glTextureStorage2DEXT<br>fail to remap glTextureStorage3DEXT<br>fail to remap glClearBufferData<br>fail to remap glClearBufferSubData<br>fail to remap glDispatchCompute<br>fail to remap glDispatchComputeIndirect<br>fail to remap glCopyImageSubData<br>fail to remap glTextureView<br>fail to remap glBindVertexBuffer<br>fail to remap glVertexAttribBinding<br>fail to remap glVertexAttribFormat<br>fail to remap glVertexAttribIFormat<br>fail to remap glVertexAttribLFormat<br>fail to remap glVertexBindingDivisor<br>fail to remap glMultiDrawArraysIndirect<br>fail to remap glMultiDrawElementsIndirect<br>fail to remap glGetProgramInterfaceiv<br>fail to remap glGetProgramResourceIndex<br>fail to remap glGetProgramResourceLocation<br>fail to remap glGetProgramResourceLocationIndex<br>fail to remap glGetProgramResourceName<br>fail to remap glGetProgramResourceiv<br>fail to remap glTexBufferRange<br>fail to remap glTexStorage2DMultisample<br>fail to remap glTexStorage3DMultisample<br>fail to remap glBufferStorage<br>fail to remap glClearTexImage<br>fail to remap glClearTexSubImage<br>fail to remap glBindBuffersBase<br>fail to remap glBindBuffersRange<br>fail to remap glBindImageTextures<br>fail to remap glBindSamplers<br>fail to remap glBindTextures<br>fail to remap glBindVertexBuffers<br>fail to remap glClipControl<br>fail to remap glBindTextureUnit<br>fail to remap glBlitNamedFramebuffer<br>fail to remap glCheckNamedFramebufferStatus<br>fail to remap glClearNamedBufferData<br>fail to remap glClearNamedBufferSubData<br>fail to remap glClearNamedFramebufferfi<br>fail to remap glClearNamedFramebufferfv<br>fail to remap glClearNamedFramebufferiv<br>fail to remap glClearNamedFramebufferuiv<br>fail to remap glCompressedTextureSubImage1D<br>fail to remap glCompressedTextureSubImage2D<br>fail to remap glCompressedTextureSubImage3D<br>fail to remap glCopyNamedBufferSubData<br>fail to remap glCopyTextureSubImage1D<br>fail to remap glCopyTextureSubImage2D<br>fail to remap glCopyTextureSubImage3D<br>fail to remap glCreateBuffers<br>fail to remap glCreateFramebuffers<br>fail to remap glCreateProgramPipelines<br>fail to remap glCreateQueries<br>fail to remap glCreateRenderbuffers<br>fail to remap glCreateSamplers<br>fail to remap glCreateTextures<br>fail to remap glCreateTransformFeedbacks<br>fail to remap glCreateVertexArrays<br>fail to remap glDisableVertexArrayAttrib<br>fail to remap glEnableVertexArrayAttrib<br>fail to remap glFlushMappedNamedBufferRange<br>fail to remap glGenerateTextureMipmap<br>fail to remap glGetCompressedTextureImage<br>fail to remap glGetNamedBufferParameteri64v<br>fail to remap glGetNamedBufferParameteriv<br>fail to remap glGetNamedBufferPointerv<br>fail to remap glGetNamedBufferSubData<br>fail to remap glGetNamedFramebufferAttachmentParameteriv<br>fail to remap glGetNamedFramebufferParameteriv<br>fail to remap glGetNamedRenderbufferParameteriv<br>fail to remap glGetQueryBufferObjecti64v<br>fail to remap glGetQueryBufferObjectiv<br>fail to remap glGetQueryBufferObjectui64v<br>fail to remap glGetQueryBufferObjectuiv<br>fail to remap glGetTextureImage<br>fail to remap glGetTextureLevelParameterfv<br>fail to remap glGetTextureLevelParameteriv<br>fail to remap glGetTextureParameterIiv<br>fail to remap glGetTextureParameterIuiv<br>fail to remap glGetTextureParameterfv<br>fail to remap glGetTextureParameteriv<br>fail to remap glGetTransformFeedbacki64_v<br>fail to remap glGetTransformFeedbacki_v<br>fail to remap glGetTransformFeedbackiv<br>fail to remap glGetVertexArrayIndexed64iv<br>fail to remap glGetVertexArrayIndexediv<br>fail to remap glGetVertexArrayiv<br>fail to remap glInvalidateNamedFramebufferData<br>fail to remap glInvalidateNamedFramebufferSubData<br>fail to remap glMapNamedBuffer<br>fail to remap glMapNamedBufferRange<br>fail to remap glNamedBufferData<br>fail to remap glNamedBufferStorage<br>fail to remap glNamedBufferSubData<br>fail to remap glNamedFramebufferDrawBuffer<br>fail to remap glNamedFramebufferDrawBuffers<br>fail to remap glNamedFramebufferParameteri<br>fail to remap glNamedFramebufferReadBuffer<br>fail to remap glNamedFramebufferRenderbuffer<br>fail to remap glNamedFramebufferTexture<br>fail to remap glNamedFramebufferTextureLayer<br>fail to remap glNamedRenderbufferStorage<br>fail to remap glNamedRenderbufferStorageMultisample<br>fail to remap glTextureBuffer<br>fail to remap glTextureBufferRange<br>fail to remap glTextureParameterIiv<br>fail to remap glTextureParameterIuiv<br>fail to remap glTextureParameterf<br>fail to remap glTextureParameterfv<br>fail to remap glTextureParameteri<br>fail to remap glTextureParameteriv<br>fail to remap glTextureStorage1D<br>fail to remap glTextureStorage2D<br>fail to remap glTextureStorage2DMultisample<br>fail to remap glTextureStorage3D<br>fail to remap glTextureStorage3DMultisample<br>fail to remap glTextureSubImage1D<br>fail to remap glTextureSubImage2D<br>fail to remap glTextureSubImage3D<br>fail to remap glTransformFeedbackBufferBase<br>fail to remap glTransformFeedbackBufferRange<br>fail to remap glUnmapNamedBuffer<br>fail to remap glVertexArrayAttribBinding<br>fail to remap glVertexArrayAttribFormat<br>fail to remap glVertexArrayAttribIFormat<br>fail to remap glVertexArrayAttribLFormat<br>fail to remap glVertexArrayBindingDivisor<br>fail to remap glVertexArrayElementBuffer<br>fail to remap glVertexArrayVertexBuffer<br>fail to remap glVertexArrayVertexBuffers<br>fail to remap glInvalidateBufferData<br>fail to remap glInvalidateBufferSubData<br>fail to remap glInvalidateFramebuffer<br>fail to remap glInvalidateSubFramebuffer<br>fail to remap glInvalidateTexImage<br>fail to remap glInvalidateTexSubImage<br>fail to remap glPolygonOffsetEXT<br>fail to remap glDrawTexfOES<br>fail to remap glDrawTexfvOES<br>fail to remap glDrawTexiOES<br>fail to remap glDrawTexivOES<br>fail to remap glDrawTexsOES<br>fail to remap glDrawTexsvOES<br>fail to remap glDrawTexxOES<br>fail to remap glDrawTexxvOES<br>fail to remap glPointSizePointerOES<br>fail to remap glQueryMatrixxOES<br>fail to remap glSampleMaskSGIS<br>fail to remap glSamplePatternSGIS<br>fail to remap glColorPointerEXT<br>fail to remap glEdgeFlagPointerEXT<br>fail to remap glIndexPointerEXT<br>fail to remap glNormalPointerEXT<br>fail to remap glTexCoordPointerEXT<br>fail to remap glVertexPointerEXT<br>fail to remap glDiscardFramebufferEXT<br>fail to remap glActiveShaderProgram<br>fail to remap glBindProgramPipeline<br>fail to remap glCreateShaderProgramv<br>fail to remap glDeleteProgramPipelines<br>fail to remap glGenProgramPipelines<br>fail to remap glGetProgramPipelineInfoLog<br>fail to remap glGetProgramPipelineiv<br>fail to remap glIsProgramPipeline<br>fail to remap glLockArraysEXT<br>fail to remap glProgramUniform1d<br>fail to remap glProgramUniform1dv<br>fail to remap glProgramUniform1f<br>fail to remap glProgramUniform1fv<br>fail to remap glProgramUniform1i<br>fail to remap glProgramUniform1iv<br>fail to remap glProgramUniform1ui<br>fail to remap glProgramUniform1uiv<br>fail to remap glProgramUniform2d<br>fail to remap glProgramUniform2dv<br>fail to remap glProgramUniform2f<br>fail to remap glProgramUniform2fv<br>fail to remap glProgramUniform2i<br>fail to remap glProgramUniform2iv<br>fail to remap glProgramUniform2ui<br>fail to remap glProgramUniform2uiv<br>fail to remap glProgramUniform3d<br>fail to remap glProgramUniform3dv<br>fail to remap glProgramUniform3f<br>fail to remap glProgramUniform3fv<br>fail to remap glProgramUniform3i<br>fail to remap glProgramUniform3iv<br>fail to remap glProgramUniform3ui<br>fail to remap glProgramUniform3uiv<br>fail to remap glProgramUniform4d<br>fail to remap glProgramUniform4dv<br>fail to remap glProgramUniform4f<br>fail to remap glProgramUniform4fv<br>fail to remap glProgramUniform4i<br>fail to remap glProgramUniform4iv<br>fail to remap glProgramUniform4ui<br>fail to remap glProgramUniform4uiv<br>fail to remap glProgramUniformMatrix2dv<br>fail to remap glProgramUniformMatrix2fv<br>fail to remap glProgramUniformMatrix2x3dv<br>fail to remap glProgramUniformMatrix2x3fv<br>fail to remap glProgramUniformMatrix2x4dv<br>fail to remap glProgramUniformMatrix2x4fv<br>fail to remap glProgramUniformMatrix3dv<br>fail to remap glProgramUniformMatrix3fv<br>fail to remap glProgramUniformMatrix3x2dv<br>fail to remap glProgramUniformMatrix3x2fv<br>fail to remap glProgramUniformMatrix3x4dv<br>fail to remap glProgramUniformMatrix3x4fv<br>fail to remap glProgramUniformMatrix4dv<br>fail to remap glProgramUniformMatrix4fv<br>fail to remap glProgramUniformMatrix4x2dv<br>fail to remap glProgramUniformMatrix4x2fv<br>fail to remap glProgramUniformMatrix4x3dv<br>fail to remap glProgramUniformMatrix4x3fv<br>fail to remap glUnlockArraysEXT<br>fail to remap glUseProgramStages<br>fail to remap glValidateProgramPipeline<br>fail to remap glDebugMessageCallbackARB<br>fail to remap glDebugMessageControlARB<br>fail to remap glDebugMessageInsertARB<br>fail to remap glGetDebugMessageLogARB<br>fail to remap glGetObjectLabel<br>fail to remap glGetObjectPtrLabel<br>fail to remap glObjectLabel<br>fail to remap glObjectPtrLabel<br>fail to remap glPopDebugGroup<br>fail to remap glPushDebugGroup<br>fail to remap glSecondaryColor3f<br>fail to remap glSecondaryColor3fv<br>fail to remap glMultiDrawElements<br>fail to remap glFogCoordf<br>fail to remap glFogCoordfv<br>fail to remap glResizeBuffersMESA<br>fail to remap glWindowPos4dMESA<br>fail to remap glWindowPos4dvMESA<br>fail to remap glWindowPos4fMESA<br>fail to remap glWindowPos4fvMESA<br>fail to remap glWindowPos4iMESA<br>fail to remap glWindowPos4ivMESA<br>fail to remap glWindowPos4sMESA<br>fail to remap glWindowPos4svMESA<br>fail to remap glMultiModeDrawArraysIBM<br>fail to remap glMultiModeDrawElementsIBM<br>fail to remap glAreProgramsResidentNV<br>fail to remap glExecuteProgramNV<br>fail to remap glGetProgramParameterdvNV<br>fail to remap glGetProgramParameterfvNV<br>fail to remap glGetProgramStringNV<br>fail to remap glGetProgramivNV<br>fail to remap glGetTrackMatrixivNV<br>fail to remap glGetVertexAttribdvNV<br>fail to remap glGetVertexAttribfvNV<br>fail to remap glGetVertexAttribivNV<br>fail to remap glLoadProgramNV<br>fail to remap glProgramParameters4dvNV<br>fail to remap glProgramParameters4fvNV<br>fail to remap glRequestResidentProgramsNV<br>fail to remap glTrackMatrixNV<br>fail to remap glVertexAttrib1dNV<br>fail to remap glVertexAttrib1dvNV<br>fail to remap glVertexAttrib1fNV<br>fail to remap glVertexAttrib1fvNV<br>fail to remap glVertexAttrib1sNV<br>fail to remap glVertexAttrib1svNV<br>fail to remap glVertexAttrib2dNV<br>fail to remap glVertexAttrib2dvNV<br>fail to remap glVertexAttrib2fNV<br>fail to remap glVertexAttrib2fvNV<br>fail to remap glVertexAttrib2sNV<br>fail to remap glVertexAttrib2svNV<br>fail to remap glVertexAttrib3dNV<br>fail to remap glVertexAttrib3dvNV<br>fail to remap glVertexAttrib3fNV<br>fail to remap glVertexAttrib3fvNV<br>fail to remap glVertexAttrib3sNV<br>fail to remap glVertexAttrib3svNV<br>fail to remap glVertexAttrib4dNV<br>fail to remap glVertexAttrib4dvNV<br>fail to remap glVertexAttrib4fNV<br>fail to remap glVertexAttrib4fvNV<br>fail to remap glVertexAttrib4sNV<br>fail to remap glVertexAttrib4svNV<br>fail to remap glVertexAttrib4ubNV<br>fail to remap glVertexAttrib4ubvNV<br>fail to remap glVertexAttribPointerNV<br>fail to remap glVertexAttribs1dvNV<br>fail to remap glVertexAttribs1fvNV<br>fail to remap glVertexAttribs1svNV<br>fail to remap glVertexAttribs2dvNV<br>fail to remap glVertexAttribs2fvNV<br>fail to remap glVertexAttribs2svNV<br>fail to remap glVertexAttribs3dvNV<br>fail to remap glVertexAttribs3fvNV<br>fail to remap glVertexAttribs3svNV<br>fail to remap glVertexAttribs4dvNV<br>fail to remap glVertexAttribs4fvNV<br>fail to remap glVertexAttribs4svNV<br>fail to remap glVertexAttribs4ubvNV<br>fail to remap glGetTexBumpParameterfvATI<br>fail to remap glGetTexBumpParameterivATI<br>fail to remap glTexBumpParameterfvATI<br>fail to remap glTexBumpParameterivATI<br>fail to remap glAlphaFragmentOp1ATI<br>fail to remap glAlphaFragmentOp2ATI<br>fail to remap glAlphaFragmentOp3ATI<br>fail to remap glBeginFragmentShaderATI<br>fail to remap glBindFragmentShaderATI<br>fail to remap glColorFragmentOp1ATI<br>fail to remap glColorFragmentOp2ATI<br>fail to remap glColorFragmentOp3ATI<br>fail to remap glDeleteFragmentShaderATI<br>fail to remap glEndFragmentShaderATI<br>fail to remap glGenFragmentShadersATI<br>fail to remap glPassTexCoordATI<br>fail to remap glSampleMapATI<br>fail to remap glSetFragmentShaderConstantATI<br>fail to remap glActiveStencilFaceEXT<br>fail to remap glBindVertexArrayAPPLE<br>fail to remap glGenVertexArraysAPPLE<br>fail to remap glGetProgramNamedParameterdvNV<br>fail to remap glGetProgramNamedParameterfvNV<br>fail to remap glProgramNamedParameter4dNV<br>fail to remap glProgramNamedParameter4dvNV<br>fail to remap glProgramNamedParameter4fNV<br>fail to remap glProgramNamedParameter4fvNV<br>fail to remap glPrimitiveRestartNV<br>fail to remap glGetTexGenxvOES<br>fail to remap glTexGenxOES<br>fail to remap glTexGenxvOES<br>fail to remap glDepthBoundsEXT<br>fail to remap glBindFramebufferEXT<br>fail to remap glBindRenderbufferEXT<br>fail to remap glBufferParameteriAPPLE<br>fail to remap glFlushMappedBufferRangeAPPLE<br>fail to remap glVertexAttribI1iEXT<br>fail to remap glVertexAttribI1uiEXT<br>fail to remap glVertexAttribI2iEXT<br>fail to remap glVertexAttribI2ivEXT<br>fail to remap glVertexAttribI2uiEXT<br>fail to remap glVertexAttribI2uivEXT<br>fail to remap glVertexAttribI3iEXT<br>fail to remap glVertexAttribI3ivEXT<br>fail to remap glVertexAttribI3uiEXT<br>fail to remap glVertexAttribI3uivEXT<br>fail to remap glVertexAttribI4iEXT<br>fail to remap glVertexAttribI4ivEXT<br>fail to remap glVertexAttribI4uiEXT<br>fail to remap glVertexAttribI4uivEXT<br>fail to remap glClearColorIiEXT<br>fail to remap glClearColorIuiEXT<br>fail to remap glBindBufferOffsetEXT<br>fail to remap glBeginPerfMonitorAMD<br>fail to remap glDeletePerfMonitorsAMD<br>fail to remap glEndPerfMonitorAMD<br>fail to remap glGenPerfMonitorsAMD<br>fail to remap glGetPerfMonitorCounterDataAMD<br>fail to remap glGetPerfMonitorCounterInfoAMD<br>fail to remap glGetPerfMonitorCounterStringAMD<br>fail to remap glGetPerfMonitorCountersAMD<br>fail to remap glGetPerfMonitorGroupStringAMD<br>fail to remap glGetPerfMonitorGroupsAMD<br>fail to remap glSelectPerfMonitorCountersAMD<br>fail to remap glGetObjectParameterivAPPLE<br>fail to remap glObjectPurgeableAPPLE<br>fail to remap glObjectUnpurgeableAPPLE<br>fail to remap glActiveProgramEXT<br>fail to remap glCreateShaderProgramEXT<br>fail to remap glUseShaderProgramEXT<br>fail to remap glTextureBarrier<br>fail to remap glVDPAUFiniNV<br>fail to remap glVDPAUGetSurfaceivNV<br>fail to remap glVDPAUInitNV<br>fail to remap glVDPAUIsSurfaceNV<br>fail to remap glVDPAUMapSurfacesNV<br>fail to remap glVDPAURegisterOutputSurfaceNV<br>fail to remap glVDPAURegisterVideoSurfaceNV<br>fail to remap glVDPAUSurfaceAccessNV<br>fail to remap glVDPAUUnmapSurfacesNV<br>fail to remap glVDPAUUnregisterSurfaceNV<br>fail to remap glBeginPerfQueryINTEL<br>fail to remap glCreatePerfQueryINTEL<br>fail to remap glDeletePerfQueryINTEL<br>fail to remap glEndPerfQueryINTEL<br>fail to remap glGetFirstPerfQueryIdINTEL<br>fail to remap glGetNextPerfQueryIdINTEL<br>fail to remap glGetPerfCounterInfoINTEL<br>fail to remap glGetPerfQueryDataINTEL<br>fail to remap glGetPerfQueryIdByNameINTEL<br>fail to remap glGetPerfQueryInfoINTEL<br>fail to remap glPolygonOffsetClampEXT<br>fail to remap glStencilFuncSeparateATI<br>fail to remap glProgramEnvParameters4fvEXT<br>fail to remap glProgramLocalParameters4fvEXT<br>fail to remap glEGLImageTargetRenderbufferStorageOES<br>fail to remap glEGLImageTargetTexture2DOES<br>fail to remap glAlphaFuncxOES<br>fail to remap glClearColorxOES<br>fail to remap glClearDepthxOES<br>fail to remap glColor4xOES<br>fail to remap glDepthRangexOES<br>fail to remap glFogxOES<br>fail to remap glFogxvOES<br>fail to remap glFrustumfOES<br>fail to remap glFrustumxOES<br>fail to remap glLightModelxOES<br>fail to remap glLightModelxvOES<br>fail to remap glLightxOES<br>fail to remap glLightxvOES<br>fail to remap glLineWidthxOES<br>fail to remap glLoadMatrixxOES<br>fail to remap glMaterialxOES<br>fail to remap glMaterialxvOES<br>fail to remap glMultMatrixxOES<br>fail to remap glMultiTexCoord4xOES<br>fail to remap glNormal3xOES<br>fail to remap glOrthofOES<br>fail to remap glOrthoxOES<br>fail to remap glPointSizexOES<br>fail to remap glPolygonOffsetxOES<br>fail to remap glRotatexOES<br>fail to remap glSampleCoveragexOES<br>fail to remap glScalexOES<br>fail to remap glTexEnvxOES<br>fail to remap glTexEnvxvOES<br>fail to remap glTexParameterxOES<br>fail to remap glTranslatexOES<br>fail to remap glClipPlanefOES<br>fail to remap glClipPlanexOES<br>fail to remap glGetClipPlanefOES<br>fail to remap glGetClipPlanexOES<br>fail to remap glGetFixedvOES<br>fail to remap glGetLightxvOES<br>fail to remap glGetMaterialxvOES<br>fail to remap glGetTexEnvxvOES<br>fail to remap glGetTexParameterxvOES<br>fail to remap glPointParameterxOES<br>fail to remap glPointParameterxvOES<br>fail to remap glTexParameterxvOES</span></div><div><span data-marker="__DIVIDER__"><br data-mce-bogus="1"></span></div><div><span data-marker="__DIVIDER__"><br data-mce-bogus="1"></span></div><div><span data-marker="__DIVIDER__">Yuzhu<br data-mce-bogus="1"></span></div><div><span data-marker="__DIVIDER__"><br data-mce-bogus="1"></span></div><div><span data-marker="__DIVIDER__"><br data-mce-bogus="1"></span></div><div><span data-marker="__DIVIDER__"><br data-mce-bogus="1"></span></div><div><span id="zwchr" data-marker="__DIVIDER__">----- On Jan 13, 2016, at 6:22 PM, Yuzhu Lu <yuzhu@wolfram.com> wrote:</span><br><span id="zwchr" data-marker="__DIVIDER__"></span></div><div data-marker="__QUOTED_TEXT__"><blockquote style="border-left:2px solid #1010FF;margin-left:5px;padding-left:5px;color:#000;font-weight:normal;font-style:normal;text-decoration:none;font-family:Helvetica,Arial,sans-serif;font-size:12pt;"><div style="font-family: arial, helvetica, sans-serif; font-size: 12pt; color: #000000"><div>I am building mangled osmesa for printing. All 1.x functions work fine, but functions like glCreateShader (glCreateShaderObjectARB does not work either) always return 0 with error 1282. This does not happen if I disable magling. I was trying to print out something in <p class="p1" style="margin: 0px;"><span class="s1">_mesa_CreateShader(GLenum type), but it never went into that far.</span></p></div><br><div>Does anyone have any ideas? Is there something wrong during the remap process?</div><br><br><br><div>Yuzhu</div></div><br>_______________________________________________<br>mesa-users mailing list<br>mesa-users@lists.freedesktop.org<br>http://lists.freedesktop.org/mailman/listinfo/mesa-users<br></blockquote></div></div></body></html>