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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED --- - [NVE4] Crashing games when set AA to x2 on GTX760"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68665#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED --- - [NVE4] Crashing games when set AA to x2 on GTX760"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68665">bug 68665</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>There is no way to get the data ending with aaaa in the new code. If they're
still seeing it, it's still an old snapshot. (Of course, the problem may be
entirely unrelated to that error.) Fresh logs would be nice. And a debug mesa
build wouldn't hurt either, as that enables all sorts of extra checks.</pre>
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