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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [NVF0] Kernel/Driver fails to initialize acceleration on GTX Titan"
href="https://bugs.freedesktop.org/show_bug.cgi?id=70326#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [NVF0] Kernel/Driver fails to initialize acceleration on GTX Titan"
href="https://bugs.freedesktop.org/show_bug.cgi?id=70326">bug 70326</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>Just glanced at nv50_ir_emit_gk110.cpp, it's got TODO's all over, esp in the
texture stuff.
If you're interested in helping fix this, find piglit tests that exercise the
relevant functionality, and run them with the blob and valgrind-mmt. This
should provide the data required to fill in some of the blanks. Join in on
#nouveau @ freenode if you want to help out/get some pointers/etc.
Long story short, don't expect 3d to work correctly on gk110. 2d accel with the
mmiotrace'd firmware is all that's supported right now, it seems.</pre>
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