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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Severe misrendering in Left 4 Dead 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=64323#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Severe misrendering in Left 4 Dead 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=64323">bug 64323</a>
from <span class="vcard"><a class="email" href="mailto:emil.l.velikov@gmail.com" title="Emil Velikov <emil.l.velikov@gmail.com>"> <span class="fn">Emil Velikov</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=64323#c7">comment #7</a>)
<span class="quote">> I'm getting similar rendering issues with a 8800 GT card in all Source
> Engine games (tested in Team Fortress 2, Counter-Strike Source and Dota 2),
> but I'm not sure if it's the same bug.
> Mine is similar to the one reported in Valve's tracker:
> <a href="https://github.com/ValveSoftware/Source-1-Games/issues/200">https://github.com/ValveSoftware/Source-1-Games/issues/200</a>
> There's a youtube video with show the exact same problem I am experiencing:
> <a href="https://www.youtube.com/watch?v=XLtl7VqnXoE">https://www.youtube.com/watch?v=XLtl7VqnXoE</a>
> </span >
You're experiencing exactly the same issue.
<span class="quote">> Should I open another bug report, or is this the same problem?
> </span >
That should not be needed.
This issue is kind of a sore spot, as even calim (the developer who wrote the
gallium driver) is unsure why it occurs.
I'm suspecting some sort of a race/missing fence, although that's wild guess.
Note that nvc0+ cards seems to render fine with this commit - so either there
is some subtle difference between the nv50/c0 codebase or hardware.
Any input(comments, ideas, patches) would be appreciated :)</pre>
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