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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Severe misrendering in Left 4 Dead 2"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=64323#c12">Comment # 12</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Severe misrendering in Left 4 Dead 2"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=64323">bug 64323</a>
              from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=89965" name="attach_89965" title="a different workaround">attachment 89965</a> <a href="attachment.cgi?id=89965&action=edit" title="a different workaround">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=64323&attachment=89965'>[review]</a>
a different workaround

Not sure if this is the right thing to do. Would be interesting to see what
impact this has on the framerate, but it does seem to fix the rendering issues,
at least with the portal trace in <a href="show_bug.cgi?id=64323#c1">comment 1</a>. (Should be applied separately from
any other workaround/patch.)</pre>
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