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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [NV50 gallium] [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68344#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [NV50 gallium] [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68344">bug 68344</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>Hmmm... I just went and retested this with latest mesa, and I can't get it to
fail on NV98. There have been a few patches that went in that may affect this
type of issue.
Could you verify that this still happens with mesa-git?</pre>
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