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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [regression?][nv34] adobe flash + firefox -> DATA_ERROR"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73358#c33">Comment # 33</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [regression?][nv34] adobe flash + firefox -> DATA_ERROR"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73358">bug 73358</a>
from <span class="vcard"><a class="email" href="mailto:ronald645@gmail.com" title="Ronald <ronald645@gmail.com>"> <span class="fn">Ronald</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=73358#c32">comment #32</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=92316" name="attach_92316" title="vdpau patch">attachment 92316</a> <a href="attachment.cgi?id=92316&action=edit" title="vdpau patch">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=73358&attachment=92316'>[review]</a> [review]
> vdpau patch
>
> OK, here's a patch that
>
> (a) disables vdpau for devices that don't support NPOT textures
> (b) error handling cleanups when creating surfaces
> (c) the thing i did before which checking surface params before making them
>
> Now, I believe that part (a) should essentially disable VDPAU for you. When
> you build it, run vdpauinfo -- it should say something like "no devices" or
> "error creating device" or something. Hopefully flash can also deal with
> that error.</span >
Yes,
[gebruiker@delta mesa]$ ../vdpauinfo/vdpauinfo
display: :0.0 screen: 0
Error creating VDPAU device: 1
I get no more errors in dmesg and no more hangs. For now, I disabled hardware
acceleration inside the player itself using the lef-click menu. Your patch
works as intended.
I take it there is no other way for me to contribute??
Thank you.</pre>
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