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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - vdpau-GL interop fails due to different screen objects"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73200#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - vdpau-GL interop fails due to different screen objects"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73200">bug 73200</a>
from <span class="vcard"><a class="email" href="mailto:bugs@mblankhorst.nl" title="Maarten Lankhorst <bugs@mblankhorst.nl>"> <span class="fn">Maarten Lankhorst</span></a>
</span></b>
<pre>The patch from <a href="show_bug.cgi?id=73200#c8">comment 8</a> applied on top of my patch should work in theory, if
the newly compiled nouveau_dri.so is also used. This is the whole reason for
nouveau_drm_screen_create being exported in VDPAU_EXPORTS from
src/gallium/targets/vdpau-nouveau. Both libs need to export
nouveau_drm_screen_create for this to work.
Looks like some debugging fun is required. :/ Is the correct nouveau_dri.so
picked up? You can check with LIBGL_DEBUG=verbose.</pre>
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