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      <base href="https://bugs.freedesktop.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Hearthstone displays corrupted buffers on NVA5"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=75776">75776</a>
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>nouveau@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Hearthstone displays corrupted buffers on NVA5
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>lubosz@gmail.com
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>10.0
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/DRI/nouveau
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Created <span class=""><a href="attachment.cgi?id=95122" name="attach_95122" title="Screenshot">attachment 95122</a> <a href="attachment.cgi?id=95122&action=edit" title="Screenshot">[details]</a></span>
Screenshot

Since a patch, Blizzard's Free-To-Play game Hearthstone produces corrupted
output on my NVA5. It works on my NVC8.

The bug occurs as soon as the main menu opens. The bug is reproducable with the
output of apitrace.

Since it worked before and works on NVIDIA and other nouveau drivers, so I
suppose it is not a WINE bug.

I created a apitrace (Version 5 from git). The trace plays fine on NVIDIA and
NVC8. Other games, also other WINE games do not produce similar bugs.

Using linux 3.13.5, mesa 10.0.3</pre>
        </div>
      </p>
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