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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=83079#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=83079">bug 83079</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=83079#c12">comment #12</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=105398" name="attach_105398" title="The Crashing shader">attachment 105398</a> <a href="attachment.cgi?id=105398&action=edit" title="The Crashing shader">[details]</a></span>
> The Crashing shader
>
> Ok, got the shader!
>
> nouveau_compiler does not talk much sadly:
>
> ~/> ...
> Compiling for NVC0
> ~/></span >
Parsing fails in nouveau_compiler... need to increase the size of the tokens
array. However when compiling for NVE4 (and Luke has a Kepler), it goes into an
infinite loop, which is consistent with a hang. Investigating...</pre>
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