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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [nv50] Graphical glitches in dota2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=86356#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [nv50] Graphical glitches in dota2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=86356">bug 86356</a>
from <span class="vcard"><a class="email" href="mailto:emil.l.velikov@gmail.com" title="Emil Velikov <emil.l.velikov@gmail.com>"> <span class="fn">Emil Velikov</span></a>
</span></b>
<pre>The following messages while replaying the trace are due to the trimming:
Mesa: User error: GL_INVALID_OPERATION in glDeleteShader
XX: glDebugOutputCallback: High severity API error 2, GL_INVALID_OPERATION in
glDeleteShader
0 XX glDeleteShader(shader = YY)
Running against debug mesa (./configure --enable-debug ...) does not trigger
any asserts or produce extra output to stderr/stdout.</pre>
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