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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [nv50] HW state is not reset correctly when using a new GL context"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90363#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [nv50] HW state is not reset correctly when using a new GL context"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90363">bug 90363</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>Ah yeah, that makes sense. Forgot that contexts liked to auto-attach
themselves. cur_state seems like a dumb name, I'm going to change it to
saved_state or something. Also that state needs to be initialized, so I'm going
to move the state init bits from that state init function to the screen init.
Will send a proper patch for testing tonight-ish.</pre>
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