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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [G96] Portal's portal are incorrectly rendered"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90350#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [G96] Portal's portal are incorrectly rendered"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90350">bug 90350</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=115652" name="attach_115652" title="saturate shader test">attachment 115652</a> <a href="attachment.cgi?id=115652&action=edit" title="saturate shader test">[details]</a></span>
saturate shader test
On each of your NV96 and NVAC, please run the attached test through
shader_runner. Also remove the "+ arg2" from the result computation and run it
again. I suspect that only NV96 + arg2 removed will fail.
[The results that *actually* test clamping are 16, 20, 28, and 36.]</pre>
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