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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Torchlight 1&2 (in Wine): glitchy models when hardware skinning enabled"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91232#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Torchlight 1&2 (in Wine): glitchy models when hardware skinning enabled"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91232">bug 91232</a>
from <span class="vcard"><a class="email" href="mailto:gyebro69@gmail.com" title="Béla Gyebrószki <gyebro69@gmail.com>"> <span class="fn">Béla Gyebrószki</span></a>
</span></b>
<pre>Traces from games where the problem is fixed with your patch:
Evil Genius (character model corrupted after loading a saved game):
<a href="https://drive.google.com/open?id=0B-tTbLKBl-tOMWtxWXdGVm13LXc">https://drive.google.com/open?id=0B-tTbLKBl-tOMWtxWXdGVm13LXc</a>
Ankh 2 (menu screen heavily corrupted):
<a href="https://drive.google.com/open?id=0B-tTbLKBl-tOQ0kydGFFM2xsbXM">https://drive.google.com/open?id=0B-tTbLKBl-tOQ0kydGFFM2xsbXM</a>
===
Maybe unrelated, here are the traces from 2 games where the problem isn't fixed
by the patch:
Bloodrayne 2 (objects like the tables in front of the model have those
flickering boxes):
<a href="https://drive.google.com/open?id=0B-tTbLKBl-tOWGZEZ1dPYUVwUzA">https://drive.google.com/open?id=0B-tTbLKBl-tOWGZEZ1dPYUVwUzA</a>
With your patch applied those objects become invisible.
Tomb Raider:Underworld (character model corrupted):
<a href="https://drive.google.com/open?id=0B-tTbLKBl-tOOWhES3ZJaGlHeXc">https://drive.google.com/open?id=0B-tTbLKBl-tOOWhES3ZJaGlHeXc</a>
The problem remains with the patch.</pre>
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