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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Axis Game Factory v3.0 (native) renders black ground"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91306">91306</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Axis Game Factory v3.0 (native) renders black ground
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/DRI/nouveau
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>nouveau@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>gyebro69@gmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>nouveau@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Created <span class=""><a href="attachment.cgi?id=117057" name="attach_117057" title="screenshot, comparison (nouveau vs. nvidia)">attachment 117057</a> <a href="attachment.cgi?id=117057&action=edit" title="screenshot, comparison (nouveau vs. nvidia)">[details]</a></span>
screenshot, comparison (nouveau vs. nvidia)

The application runs natively on Linux, I tested the demo version on Steam.
The demo contains some example sceneries, all of them have the same problem:
terrain objects (rocks, vegetation) are rendered properly, but ground textures
are black.

Disabling shader optimization doesn't help.
Ground looks OK with the llvmpipe driver/ Nvidia binary drivers.
Tested and reproduced in Mesa 10.1 and 10.4 as well.

Trace file:
<a href="https://drive.google.com/open?id=0B-tTbLKBl-tOQ25kNE80VjY3alk">https://drive.google.com/open?id=0B-tTbLKBl-tOQ25kNE80VjY3alk</a>

VGA compatible controller: NVIDIA Corporation G92 [GeForce GTS 250] (rev a2)
(prog-if 00 [VGA controller])
Mesa from git
Kernel 4.1.2
Fedora 22 32-bit</pre>
        </div>
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