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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - World of Warcraft (on Wine) has UI corruption with nouveau"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91526#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - World of Warcraft (on Wine) has UI corruption with nouveau"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">bug 91526</a>
from <span class="vcard"><a class="email" href="mailto:gediminas@varciai.lt" title="Gediminas Jakutis <gediminas@varciai.lt>"> <span class="fn">Gediminas Jakutis</span></a>
</span></b>
<pre><span class="quote">>Out of curiousity, does this happen with st/nine?</span >
Hard to tell – with GalliumNine I get a whole different set of highly varying
and inconsistent issues – from trivial negligible ones to it's-nigh-unplayable
ones. All those while never noticing any of these UI problems at all. So it's
hard to tell if the issues are related.
<span class="quote">>I had a patch somewhere that worked around it (initializing values to 0,0,0,1) at <a href="https://bugs.freedesktop.org/attachment.cgi?id=116966">https://bugs.freedesktop.org/attachment.cgi?id=116966</a></span >
I see no difference in behaviour with this patch whatsoever. Neither "normally"
nor with GalliumNine.
P.S. As a side-note, the most interestingly looking issue I encountered with
GalliumNine was when one of the xyz coordinates on *some* objects very
obviously appeared to be clamped to 0 ;]</pre>
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