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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [nve7] witcher2: blurry image & DATA_ERRORs (class 0xa097 mthd 0x2380/0x238c)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91890#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [nve7] witcher2: blurry image & DATA_ERRORs (class 0xa097 mthd 0x2380/0x238c)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91890">bug 91890</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=118094" name="attach_118094" title="cb management patch">attachment 118094</a> <a href="attachment.cgi?id=118094&action=edit" title="cb management patch">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=91890&attachment=118094'>[review]</a>
cb management patch
This is a very preliminary patch, but in replaying the above trace, I get the
same results as on intel (at least on the last frame). And at least with mesa
10.6.3, I do see the same blurriness as you did. (Fun, looks like it makes use
of GL_DEPTH_BOUNDS_TEST_EXT, which wasn't available in 10.6.3.)
Please confirm that the included patch fixes the blurriness. It's a
pile-o-hacks right now, but could definitely be cleaned up. I've been aware of
this issue for a while, but didn't have a reason to fix until now.</pre>
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