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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - World of Warcraft (on Wine) has UI corruption with nouveau"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91526#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - World of Warcraft (on Wine) has UI corruption with nouveau"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">bug 91526</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>(In reply to Gediminas Jakutis from <a href="show_bug.cgi?id=91526#c4">comment #4</a>)
<span class="quote">> Another note: I did play the game some with these UI issues present and I
> did not notice any other kind of rendering problems whatsoever. It appears
> to affect only the UI and text and absolutely nothing else.</span >
I tracked down these issues to *something* to do with BGRA4 transfers.
Commenting out the two BGRA4 formats in nv50_format.c "fixes" it for me.
However no RGBA4-related tests appear to fail, teximage-colors is all happy,
etc. So there's something more subtle may be going on.
Since this isn't show-stopping for the game, I think I'll keep looking into
this without pushing out any shotgun fixes.
Should also double-check on a tesla to see if perhaps fermi+ have shed support
for that format. But my guess is something in the blitter.</pre>
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