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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - DXTn compressed normal maps produce severe artifacts on all NV5x and NVDx chipsets"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91551#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - DXTn compressed normal maps produce severe artifacts on all NV5x and NVDx chipsets"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91551">bug 91551</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>Ah, I suspect the remaining issues are due to the fact that we're encoding
things like
119: mad f32 $r75 $r4 2.000000 $r75 (8)
as
e000092d 04000003 add sat f32 $r11 (mul $r4 0x40000000) $r11
Which... might not be *exactly* the same thing. Unfortunately there *is* no
encoding for that instruction, the nv50 emitter isn't smart enough not to emit
it. Shaders with > 64 regs are sufficiently rare :(
I guess we need to add a post-RA fixup to load these immediates for
non-encodable instructions. Of course the question is *where* to load it...
ugh. Could try to reserve a special register at RA time for it...</pre>
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