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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - NV30: Xfwm4 use_compositing - garbled display"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90871#c46">Comment # 46</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - NV30: Xfwm4 use_compositing - garbled display"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90871">bug 90871</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>(In reply to Hans de Goede from <a href="show_bug.cgi?id=90871#c44">comment #44</a>)
<span class="quote">> Hi Ilia,
>
> (In reply to Ilia Mirkin from <a href="show_bug.cgi?id=90871#c43">comment #43</a>)
> > Created <span class=""><a href="attachment.cgi?id=118995" name="attach_118995" title="updated test program">attachment 118995</a> <a href="attachment.cgi?id=118995&action=edit" title="updated test program">[details]</a></span>
> > updated test program
> >
> > With this I get the same results whether I set has_texture_rectangle = 1 or
> > 0. Attached the full updated source file, or use the patch below.
>
> Thanks for the updated test program, this seems to fix things on nv3x. There
> still is an issue with then test program though (also reproduced on intel
> gfx) the program is supposed to change the color of the "box" when you click
> a mouse button (pressing a key exits the program), but currently when using
> rectangle textures it draws a red box on startup and then on a mouse click
> everything goes gray, where as the box should turn blue. As said this
> happens on intel gfx too, so I think there still is an issue with the test
> program when using rectangle textures.</span >
Just my incompetence -- glMatrixMode has to go *before* glPushMatrix, not
after. Oops. Moving it up makes the program behave as expected, at least on
intel/hsw.
<span class="quote">>
> As for epoxy not seeing the extension, I believe that that is an epoxy
> issue, as said the extension is clearly listed in both glxinfo and glxgears
> -info output.</span >
Pretty sure it's what I said -- the test program doesn't do a glXMakeCurrent
before calling gl functions, which means their output is invalid. Not an epoxy
issue. Rearranging the test program's code to fix this is annoying though.
I wonder if this is a real issue in xfwm code as well.</pre>
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