<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Guild Wars 2 crash on nouveau DX11 cards"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93004#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Guild Wars 2 crash on nouveau DX11 cards"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93004">bug 93004</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre> nvc0->dirty |= NVC0_NEW_ARRAYS;
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
can you stick these 2 lines in under the if (!vb) section of
nvc0_set_vertex_buffers and see if that improves things? I need to think about
why those aren't already there... perhaps there's a reason. Doubtful though.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>