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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Guild Wars 2 crash on nouveau DX11 cards"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93004#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Guild Wars 2 crash on nouveau DX11 cards"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93004">bug 93004</a>
from <span class="vcard"><a class="email" href="mailto:siro@das-labor.org" title="Patrick Rudolph <siro@das-labor.org>"> <span class="fn">Patrick Rudolph</span></a>
</span></b>
<pre>For the first crash when calling nvc0_clear(), it crashes here:
in file
nvc_context.c
in function
void nvc0_bufctx_fence(struct nvc0_context *nvc0, struct nouveau_bufctx
*bufctx, bool on_flush)
in line
403: if (res)
404: nvc0_resource_validate(res, (unsigned)ref->priv_data);
as the pipe_resource res is pointing to has been already freed.</pre>
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