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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Hack'n'Slash hangs with Nouveau driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93563#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Hack'n'Slash hangs with Nouveau driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93563">bug 93563</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>Yeah, I'm sure it works with blob drivers... they probably move some of the
resources to sysmem. Nouveau sadly doesn't support that right now. It just
hopes for the best, and when a submit fails, you end up with a ton of
additional errors due to things not being where they are supposed to be.
Making it more resilient to errors is on my list... better resource management
is too, but even further down =/
Your best bet for now is turning down some sort of quality knob so that the
game doesn't use as many resources. FWIW it does say it wants 512MB VRAM while
you only have 256...</pre>
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