[Openicc] Xorg low level buffers - colour conversion

Tomas Carnecky tom at dbservice.com
Fri Mar 7 13:50:11 PST 2008


Kai-Uwe Behrmann wrote:
> Am 07.03.08, 20:48 +0100 schrieb Tomas Carnecky:
>> Kai-Uwe Behrmann wrote:
>>> Has the final call, to bring this shader programm in place and start the
>>> colour conversion, realy influence on the result? Or is it more to see
>>> like a switch to start the programm?
>> I don't understand this question.
> 
> Is the execution of the shader programm dependent on driver and/or 
> hardware details?

The OpenGL API doesn't expose any information about the underlying 
hardware. When you use shaders, you don't know whether they are executed 
on the GPU or emulated on the CPU. But the actual result is the same no 
matter which hardware/driver you're using, the only difference will be 
the speed (emulating shaders on the CPU isn't particularly fast).

tom


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