[Piglit] [PATCH] Add test case for glClearBuffer in mixed format color buffers

Anuj Phogat anuj.phogat at gmail.com
Wed Dec 14 12:47:00 PST 2011


Adding test case to verify the functionality of glClearBuffer[fui]v functions
with mixed format color buffers. generate_color_fbo() will be merged with 
generate_simple_fbo() in a later commit.

Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
---
Major changes made to the test case:
 - Indentation correction 
 - Moved the test for using glClearBuffer[fui]v functions in color buffers of
   different format, out of first for loop. This is because result of clearing
   integer buffers using glClearBufferfv or clearing float buffers with
   glClearBufferiv/glClearBufferuiv is undefined. But no error should be
   generated.

 tests/all.tests                                  |    1 +
 tests/spec/gl-3.0/api/CMakeLists.gl.txt          |    1 +
 tests/spec/gl-3.0/api/clearbuffer-common.c       |  119 +++++++++++
 tests/spec/gl-3.0/api/clearbuffer-common.h       |    8 +
 tests/spec/gl-3.0/api/clearbuffer-mixed-format.c |  248 ++++++++++++++++++++++
 5 files changed, 377 insertions(+), 0 deletions(-)
 create mode 100644 tests/spec/gl-3.0/api/clearbuffer-mixed-format.c

diff --git a/tests/all.tests b/tests/all.tests
index b713de0..8bfd373 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -809,6 +809,7 @@ add_concurrent_test(gl30, 'clearbuffer-depth-stencil')
 add_concurrent_test(gl30, 'clearbuffer-invalid-drawbuffer')
 add_concurrent_test(gl30, 'clearbuffer-invalid-buffer')
 add_concurrent_test(gl30, 'clearbuffer-stencil')
+add_concurrent_test(gl30, 'clearbuffer-mixed-format')
 add_concurrent_test(gl30, 'getfragdatalocation')
 gl30['minmax'] = concurrent_test('gl-3.0-minmax')
 add_concurrent_test(gl30, 'gl-3.0-required-sized-texture-formats')
diff --git a/tests/spec/gl-3.0/api/CMakeLists.gl.txt b/tests/spec/gl-3.0/api/CMakeLists.gl.txt
index 466ffeb..5a34380 100644
--- a/tests/spec/gl-3.0/api/CMakeLists.gl.txt
+++ b/tests/spec/gl-3.0/api/CMakeLists.gl.txt
@@ -18,6 +18,7 @@ add_executable (clearbuffer-depth-stencil clearbuffer-common.c clearbuffer-depth
 add_executable (clearbuffer-invalid-drawbuffer clearbuffer-invalid-drawbuffer.c)
 add_executable (clearbuffer-invalid-buffer clearbuffer-invalid-buffer.c)
 add_executable (clearbuffer-stencil clearbuffer-common.c clearbuffer-stencil.c)
+add_executable (clearbuffer-mixed-format clearbuffer-common.c clearbuffer-mixed-format.c)
 add_executable (getfragdatalocation getfragdatalocation.c)
 
 # vim: ft=cmake:
diff --git a/tests/spec/gl-3.0/api/clearbuffer-common.c b/tests/spec/gl-3.0/api/clearbuffer-common.c
index 0c1fc06..67a4a80 100644
--- a/tests/spec/gl-3.0/api/clearbuffer-common.c
+++ b/tests/spec/gl-3.0/api/clearbuffer-common.c
@@ -173,6 +173,125 @@ simple_probe(bool color, const float *color_value,
 	return pass;
 }
 
+GLuint
+generate_color_fbo(GLenum internalformat)
+{
+	GLuint fb;
+	GLuint rb;
+	GLenum status;
+
+	glGenFramebuffers(1, &fb);
+	glBindFramebuffer(GL_FRAMEBUFFER, fb);
+	glGenRenderbuffers(1, &rb);
+	glBindRenderbuffer(GL_RENDERBUFFER, rb);
+	glRenderbufferStorage(GL_RENDERBUFFER,
+			      internalformat,
+			      piglit_width,
+			      piglit_height);
+	
+	glFramebufferRenderbuffer(GL_FRAMEBUFFER,
+				  GL_COLOR_ATTACHMENT0,
+				  GL_RENDERBUFFER,
+				  rb);
+
+	piglit_check_gl_error(GL_NO_ERROR, PIGLIT_FAIL);
+	status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+	if (status != GL_FRAMEBUFFER_COMPLETE) {
+		fprintf(stderr,
+			"Framebuffer with color"
+			"attachment was not complete: 0x%04x\n",
+			status);
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	if (status == GL_FRAMEBUFFER_UNSUPPORTED) {
+		glDeleteRenderbuffers(1, &rb);
+		glDeleteFramebuffers(1, &fb);
+		return 0;
+	}
+	/* Color buffer is cleared to default RGBA (0, 0, 0, 0) color */
+	glClear(GL_COLOR_BUFFER_BIT);
+	piglit_check_gl_error(GL_NO_ERROR, PIGLIT_FAIL);
+	return fb;
+}
+
+/* This function supports reading pixel color values from multiple
+ * format color buffers 
+ */
+bool
+probe_rect_color(int x, int y, int w, int h, 
+		 GLenum format, GLenum type, 
+		 GLvoid *refcolor)
+{
+	int i, j, p;
+	if (type == GL_FLOAT)
+	{
+		if (!piglit_probe_rect_rgba(0, 0,
+					    piglit_width, piglit_height,
+					    (GLfloat*)refcolor))
+			return false;
+	}
+	else if (type == GL_UNSIGNED_INT)
+	{
+		GLuint *probe;
+		GLuint *pixels = malloc(w*h*4*sizeof(unsigned int));
+		GLuint *expected = (GLuint*)refcolor;
+		glReadPixels(x, y, w, h, format, type, pixels);
+
+		for (j = 0; j < h; j++) {
+			for (i = 0; i < w; i++) {
+				probe = &pixels[(j*w+i)*4];
+				for (p = 0; p < 4; ++p) {
+					if (fabs(probe[p] - expected[p]) >= 
+					    piglit_tolerance[p]) {
+						printf("Probe at (%d,%d)\n",
+						       x+i, y+j);
+						printf("  Expected: %d %d %d %d\n",
+						       expected[0], expected[1],
+						       expected[2], expected[3]);
+						printf("  Observed: %d %d %d %d\n",
+						       probe[0], probe[1],
+						       probe[2], probe[3]);
+						free(pixels);
+						return false;
+					}
+				}
+			}
+		}
+		free(pixels);
+	}
+	else if (type == GL_INT)
+	{
+		GLint *probe;
+		GLint *pixels = malloc(w*h*4*sizeof(int));
+		GLint *expected = (GLint*)refcolor;
+		glReadPixels(x, y, w, h, format, type, pixels);
+
+		for (j = 0; j < h; j++) {
+			for (i = 0; i < w; i++) {
+				probe = &pixels[(j*w+i)*4];
+				for (p = 0; p < 4; ++p) {
+					if (fabs(probe[p] - expected[p]) >=
+					    piglit_tolerance[p]) {
+						printf("Probe at (%d,%d)\n",
+						       x+i, y+j);
+						printf("  Expected: %d %d %d %d\n",
+						       expected[0], expected[1],
+						       expected[2], expected[3]);
+						printf("  Observed: %d %d %d %d\n",
+						       probe[0], probe[1],
+						       probe[2], probe[3]);
+						free(pixels);
+						return false;
+					}
+				}
+			}
+		}
+		free(pixels);
+	}
+	return true;
+}
+
 enum piglit_result
 piglit_display(void)
 {
diff --git a/tests/spec/gl-3.0/api/clearbuffer-common.h b/tests/spec/gl-3.0/api/clearbuffer-common.h
index e5afc51..00cdc7f 100644
--- a/tests/spec/gl-3.0/api/clearbuffer-common.h
+++ b/tests/spec/gl-3.0/api/clearbuffer-common.h
@@ -31,3 +31,11 @@ extern bool
 simple_probe(bool color, const float *color_value,
 	     bool stencil, int stencil_value,
 	     bool depth, float depth_value);
+
+extern GLuint
+generate_color_fbo(GLenum internalformat);
+
+extern bool
+probe_rect_color(int x, int y, int width, int height,
+		 GLenum format, GLenum type, GLvoid *refcolor);
+
diff --git a/tests/spec/gl-3.0/api/clearbuffer-mixed-format.c b/tests/spec/gl-3.0/api/clearbuffer-mixed-format.c
new file mode 100644
index 0000000..6efa593
--- /dev/null
+++ b/tests/spec/gl-3.0/api/clearbuffer-mixed-format.c
@@ -0,0 +1,248 @@
+/* Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/*
+ * \file clearbuffer-mixed-format.c
+ * Verify clearing mixed format color buffers with glClearBuffer[fui]v functions
+ *
+ * This test works by generating several mixed foarmt color framebuffer objects
+ * and attempting to clear the color buffer of those FBOs by calling 
+ * glClearBufferfv/glClearBufferiv/glClearBufferuiv.
+ *
+ *	- FBOs with a float color buffer attachment. glClearBufferfv should clear
+ *	  the color buffer to desired float value. glClearBufferuiv/glClearBufferiv
+ *	  should not modify the color data in float buffer.
+ *     
+ *	- FBOs with a unsigned integer color buffer attachment. glClearBufferuiv
+ *	  should clear the color buffer to desired integer value. glClearBufferfv
+ *	  or glClearBufferiv should not modify the data in float color buffer
+ *
+ *	- FBOs with a signed integer color buffer attachment. glClearBufferiv
+ *	  should clear the color buffer to desired integer value. glClearBufferfv
+ *	  or glClearBufferuiv should not modify the data in float color buffer
+ *
+ *	- No error should be generated for using glClearBufferuiv or
+ *	  glClearBufferiv on a float color buffer or using glClearBufferfv on a
+ *	  integer color buffers       
+ *
+ *
+ * \author Anuj Phogat
+ */
+
+#include "piglit-util.h"
+#include "clearbuffer-common.h"
+
+#define COUNT ARRAY_SIZE(test_vectors) 
+
+void piglit_init(int argc, char **argv)
+{
+	static const float fcolor[4][4] = {
+		{ 0.5,  0.3,  0.7,  0.0 },
+		{ 0.8,  0.0,  0.2,  1.0 }, 
+		{ 1.2, -2.9,  0.2,  5.8 },
+		{ 0.5,  2.5, -5.2,  1.0 } }; 
+
+	static const unsigned int  uicolor[4][4] = { 
+		{  10,   90, 100, 150 },
+		{ 100,  190, 200,  15 }, 
+		{  15,   25,  20,  15 }, 
+		{  10,   80,  0,   25 }, }; 
+
+	static const int  icolor[4][4] = {
+		{ -10,  -90, 100,  15 },
+		{ 100,  190, 200, -15 }, 
+		{ -50,  -50, -50,  50 }, 
+		{ -80,  170,   0,   0 } };
+	
+	static const struct {
+		GLenum fb_format;
+		GLenum rp_format;
+		GLenum type;
+		GLvoid *clear_color;
+	} test_vectors[] = {
+		/* GL_RGBA8, GL_RGBA16 clamps the color vaues to [0, 1] */
+		{ GL_RGBA8,		GL_RGBA,
+		  GL_FLOAT,		(GLvoid *)fcolor[0] },
+		{ GL_RGBA16,		GL_RGBA,
+		  GL_FLOAT,		(GLvoid *)fcolor[1] },
+
+		/* GL_RGBA16F, GL_RGBA32F doesn't clamp color values to [0, 1] */
+		{ GL_RGBA16F,		GL_RGBA,
+		  GL_FLOAT,		(GLvoid *)fcolor[2] },
+		{ GL_RGBA32F,		GL_RGBA,
+		  GL_FLOAT,		(GLvoid *)fcolor[3] },
+		
+		/* Integer formats */
+		{ GL_RGBA8UI,		GL_RGBA_INTEGER,
+		  GL_UNSIGNED_INT,	(GLvoid *)uicolor[0] },
+		{ GL_RGBA16UI,		GL_RGBA_INTEGER,
+		  GL_UNSIGNED_INT,	(GLvoid *)uicolor[1] },
+		{ GL_RGBA32UI,		GL_RGBA_INTEGER,
+		  GL_UNSIGNED_INT,	(GLvoid *)uicolor[2] },
+
+		{ GL_RGBA8I,		GL_RGBA_INTEGER,
+		  GL_INT,		(GLvoid *)icolor[0] },
+		{ GL_RGBA16I,		GL_RGBA_INTEGER,
+		  GL_INT,		(GLvoid *)icolor[1] },
+		{ GL_RGBA32I,		GL_RGBA_INTEGER,
+		  GL_INT,		(GLvoid *)icolor[2] },
+	};
+	
+	GLuint fb[COUNT];
+	bool pass = true;
+	GLenum err;
+	int i, j;
+
+	piglit_require_gl_version(30);
+
+        for (i = 0; i < COUNT; i++) {
+		fb[i] = generate_color_fbo(test_vectors[i].fb_format);
+
+		if (fb[i] == 0) {
+			if (!piglit_automatic) {
+				printf("Skipping framebuffer %d  with color"
+				       " renderbuffer attachment\n",
+				       i);
+			}
+		}
+		if (!piglit_automatic) 
+			printf("Created framebuffer %d with a color"
+			       " renderbuffer attachment\n",
+			       i);
+		
+		/* Clear the color buffer to a unique color. Also verify that:
+		 *	- glClearBufferuiv has no effect on float color  buffer
+		 *	  or integer buffer
+		 *	- glClearBufferfv has no effect on integer color buffers
+		 *	- glClearBufferiv has no effect on float or unsigned 
+		 *	  integer color buffer
+		 */
+		switch (test_vectors[i].type) {
+
+		/*Float buffer types*/
+		case GL_FLOAT:
+			glClearBufferfv(GL_COLOR,
+					0,
+					(GLfloat *)test_vectors[i].clear_color);
+			
+			/* Test the pixel values of color buffer against
+			 * expected color values
+			 */
+			pass = pass && probe_rect_color(0,
+							0,
+							piglit_width, piglit_height, 
+							test_vectors[i].rp_format,
+							test_vectors[i].type,
+							test_vectors[i].clear_color);
+			break;
+
+		/* Signed/unsigned integer buffer types */
+		case GL_INT:
+			glClearBufferiv(GL_COLOR,
+					0,
+					(GLint *)test_vectors[i].clear_color);
+			
+			/* Test the pixel values of color buffer against
+			 * expected color values
+			 */
+			pass = pass && probe_rect_color(0,
+							0,
+							piglit_width, piglit_height, 
+							test_vectors[i].rp_format,
+							test_vectors[i].type,
+							test_vectors[i].clear_color);
+			break;
+		
+		case GL_UNSIGNED_INT:
+			glClearBufferuiv(GL_COLOR,
+					 0,
+					 (GLuint *)test_vectors[i].clear_color);
+		
+			/* Test the pixel values of color buffer against
+			 * expected color values
+			 */
+			pass = pass && probe_rect_color(0,
+							0,
+							piglit_width, piglit_height, 
+							test_vectors[i].rp_format,
+							test_vectors[i].type,
+							test_vectors[i].clear_color);
+			break;
+		}
+		
+		/* Test the color buffer values of all existing FBOs against
+		 * their expected color values. Previously issued glClearBuffer
+		 * functions should not modify color buffers of other existing
+		 * FBOs
+		 */
+		for (j = 0; j < i; j++)
+		{
+			/* Bind previously created FBO */
+			glBindFramebuffer(GL_FRAMEBUFFER, fb[j]);
+			pass = pass && probe_rect_color(0,
+							0,
+							piglit_width, piglit_height, 
+							test_vectors[j].rp_format,
+							test_vectors[j].type,
+							test_vectors[j].clear_color);
+		}
+		/* Check GL error */
+		err = glGetError();
+		if (err != GL_NO_ERROR) {
+			piglit_get_gl_error_name(err);
+			pass = false;
+		}
+	}
+	
+	/* No GL error should be generated for clearing integer buffers using
+	 * glClearBufferfv or clearing float buffers with glClearBufferiv/
+	 * glClearBufferuiv. But the result of ClearBuffer is undefined.
+	 * Reference:  OpenGL 3.0 specification	section 4.2.3 "Clearing the
+	 * Buffers"
+	 */
+	for (i = 0; i < COUNT; i++)
+	{
+		/* Bind previously created FBO */
+		glBindFramebuffer(GL_FRAMEBUFFER, fb[j]);
+
+		glClearBufferuiv(GL_COLOR,
+				 0,
+				 uicolor[0]);
+		glClearBufferiv(GL_COLOR,
+				0,
+				icolor[0]);
+		glClearBufferfv(GL_COLOR,
+				0,
+				fcolor[0]);
+		
+		err = glGetError();
+		if (err != GL_NO_ERROR) {
+			piglit_get_gl_error_name(err);
+			pass = false;
+		}
+	}
+	/* Delete all generated framebuffer objects */
+	glDeleteFramebuffers(COUNT, fb);
+	piglit_check_gl_error(GL_NO_ERROR, PIGLIT_FAIL);
+	piglit_present_results();
+	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
-- 
1.7.7.4



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