[Piglit] [PATCH 2/4] gl-3.0: Verify that glBindFragDataLocation on a nonexistent varible is ignored

Ian Romanick idr at freedesktop.org
Wed Nov 16 13:50:36 PST 2011


From: Ian Romanick <ian.d.romanick at intel.com>

This test was created in response to review comments by Paul Berry for
the getfragdatalocation test.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 tests/all.tests                                    |    1 +
 tests/spec/gl-3.0/api/CMakeLists.gl.txt            |    1 +
 .../gl-3.0/api/bindfragdata-nonexistent-variable.c |  152 ++++++++++++++++++++
 3 files changed, 154 insertions(+), 0 deletions(-)
 create mode 100644 tests/spec/gl-3.0/api/bindfragdata-nonexistent-variable.c

diff --git a/tests/all.tests b/tests/all.tests
index 9f4f581..be4a646 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -793,6 +793,7 @@ gl30 = Group()
 spec['!OpenGL 3.0'] = gl30
 add_concurrent_test(gl30, 'bindfragdata-invalid-location')
 add_concurrent_test(gl30, 'bindfragdata-link-error')
+add_concurrent_test(gl30, 'bindfragdata-nonexistent-variable')
 add_concurrent_test(gl30, 'clearbuffer-depth')
 add_concurrent_test(gl30, 'clearbuffer-depth-stencil')
 add_concurrent_test(gl30, 'clearbuffer-invalid-drawbuffer')
diff --git a/tests/spec/gl-3.0/api/CMakeLists.gl.txt b/tests/spec/gl-3.0/api/CMakeLists.gl.txt
index f1b7a45..564d6bc 100644
--- a/tests/spec/gl-3.0/api/CMakeLists.gl.txt
+++ b/tests/spec/gl-3.0/api/CMakeLists.gl.txt
@@ -14,6 +14,7 @@ link_libraries (
 
 add_executable (bindfragdata-invalid-parameters bindfragdata-invalid-parameters.c)
 add_executable (bindfragdata-link-error bindfragdata-link-error.c)
+add_executable (bindfragdata-nonexistent-variable bindfragdata-nonexistent-variable.c)
 add_executable (clearbuffer-depth clearbuffer-common.c clearbuffer-depth.c)
 add_executable (clearbuffer-depth-stencil clearbuffer-common.c clearbuffer-depth-stencil.c)
 add_executable (clearbuffer-invalid-drawbuffer clearbuffer-invalid-drawbuffer.c)
diff --git a/tests/spec/gl-3.0/api/bindfragdata-nonexistent-variable.c b/tests/spec/gl-3.0/api/bindfragdata-nonexistent-variable.c
new file mode 100644
index 0000000..8b87ce8
--- /dev/null
+++ b/tests/spec/gl-3.0/api/bindfragdata-nonexistent-variable.c
@@ -0,0 +1,152 @@
+/* Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * \file bindfragdata-nonexistent-variable.c
+ * Test the behavior of glBindFragDataLocation on a non-existent variable
+ *
+ * \author Ian Romanick
+ */
+#include "piglit-util.h"
+
+int piglit_width = 100, piglit_height = 100;
+int piglit_window_mode = GLUT_RGB | GLUT_DOUBLE;
+
+static const char *vs_text =
+	"#version 130\n"
+	"in vec4 vertex;\n"
+	"void main() { gl_Position = vertex; }\n"
+	;
+
+static const char *fs_text =
+	"#version 130\n"
+	"out vec4 v;\n"
+	"void main() {\n"
+	"    v = vec4(0.0);\n"
+	"}\n"
+	;
+
+enum piglit_result
+piglit_display(void)
+{
+	return PIGLIT_FAIL;
+}
+
+void piglit_init(int argc, char **argv)
+{
+	GLint max_draw_buffers;
+	GLuint prog;
+	GLuint vs;
+	GLuint fs;
+	GLint loc;
+
+	piglit_require_gl_version(30);
+
+	/* This test needs some number of draw buffers, so make sure the
+	 * implementation isn't broken.  This enables the test to generate a
+	 * useful failure message.
+	 */
+	glGetIntegerv(GL_MAX_DRAW_BUFFERS, &max_draw_buffers);
+	if (max_draw_buffers < 8) {
+		fprintf(stderr,
+			"OpenGL 3.0 requires GL_MAX_DRAW_BUFFERS >= 8.  "
+			"Only got %d!\n",
+			max_draw_buffers);
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	prog = glCreateProgram();
+	vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_text);
+	fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_text);
+	piglit_check_gl_error(GL_NO_ERROR, PIGLIT_FAIL);
+
+	/* First, verify that the program will link without making any
+	 * location assignments through the API.
+	 */
+	printf("Basic test...\n");
+
+	glAttachShader(prog, vs);
+	glAttachShader(prog, fs);
+	glLinkProgram(prog);
+	piglit_check_gl_error(GL_NO_ERROR, PIGLIT_FAIL);
+
+	if (!piglit_link_check_status(prog)) {
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	/* Page 237 (page 253 of the PDF) of the OpenGL 3.0 spec says:
+	 *
+	 *     "Assigned bindings for variables that do not exist are
+	 *     ignored."
+	 */
+	printf("Binding `unicorn' to a non-conflicting location...\n");
+
+	glBindFragDataLocation(prog, 0, "v");
+	piglit_check_gl_error(GL_NO_ERROR, PIGLIT_FAIL);
+	glBindFragDataLocation(prog, 1, "unicorn");
+	piglit_check_gl_error(GL_NO_ERROR, PIGLIT_FAIL);
+
+	glLinkProgram(prog);
+	piglit_check_gl_error(GL_NO_ERROR, PIGLIT_FAIL);
+
+	if (!piglit_link_check_status(prog)) {
+		fprintf(stderr,
+			"Linking failed when it should have been "
+			"successful.\n");
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	loc = glGetFragDataLocation(prog, "unicorn");
+	piglit_check_gl_error(GL_NO_ERROR, PIGLIT_FAIL);
+
+	if (loc != -1) {
+		fprintf(stderr, "Expected location = -1, got %d\n", loc);
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	printf("Binding `unicorn' to a conflicting location...\n");
+
+	glBindFragDataLocation(prog, 0, "v");
+	piglit_check_gl_error(GL_NO_ERROR, PIGLIT_FAIL);
+	glBindFragDataLocation(prog, 0, "unicorn");
+	piglit_check_gl_error(GL_NO_ERROR, PIGLIT_FAIL);
+
+	glLinkProgram(prog);
+	piglit_check_gl_error(GL_NO_ERROR, PIGLIT_FAIL);
+
+	if (!piglit_link_check_status(prog)) {
+		fprintf(stderr,
+			"Linking failed when it should have been "
+			"successful.\n");
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	loc = glGetFragDataLocation(prog, "unicorn");
+	piglit_check_gl_error(GL_NO_ERROR, PIGLIT_FAIL);
+
+	if (loc != -1) {
+		fprintf(stderr, "Expected location = -1, got %d\n", loc);
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	piglit_report_result(PIGLIT_PASS);
+}
-- 
1.7.6.4



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