[Piglit] [PATCH 2/6] Add vbo support to shader_runner.

Kenneth Graunke kenneth at whitecape.org
Wed Oct 26 11:44:55 PDT 2011


On 10/24/2011 03:40 PM, Paul Berry wrote:
> On 24 October 2011 14:56, Eric Anholt <eric at anholt.net wrote:
[snip]
>     Not sure what the TODO is about here.
> 
> Whoops, that was a reminder to myself to see if I needed to call a
> piglit_DrawArrays() wrapper function instead of calling glDrawArrays()
> directly.  I'm pretty sure I don't, since this function is part of
> OpenGL 2.1 and every implementation that's worth testing these days
> supports OpenGL 2.1.  I'll remove the comment.

Technically, i915 only supports OpenGL 1.4 (IIRC) and we still care
about that.  But glDrawArrays exists in OpenGL 1.4, so your code is fine. :)


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