[Piglit] [PATCH] Add a test of MSAA upsampling.

Paul Berry stereotype441 at gmail.com
Wed May 9 10:25:12 PDT 2012


This test verifies that a non-MSAA framebuffer can be accurately
blitted to an MSAA framebuffer.
---
 tests/all.tests                                    |    7 +
 .../ext_framebuffer_multisample/CMakeLists.gl.txt  |    1 +
 .../spec/ext_framebuffer_multisample/upsample.cpp  |  191 ++++++++++++++++++++
 3 files changed, 199 insertions(+), 0 deletions(-)
 create mode 100644 tests/spec/ext_framebuffer_multisample/upsample.cpp

diff --git a/tests/all.tests b/tests/all.tests
index 807d36b..c943846 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1317,6 +1317,13 @@ for num_samples in (2, 4, 8, 16, 32):
                                 test_name)
                         ext_framebuffer_multisample[test_name] = PlainExecTest(executable)
 
+for num_samples in (2, 4, 8, 16, 32):
+        for buffer_type in ('color', 'depth', 'stencil'):
+                test_name = ' '.join(['upsample', str(num_samples), buffer_type])
+                executable = 'ext_framebuffer_multisample-{0} -auto'.format(
+                        test_name)
+                ext_framebuffer_multisample[test_name] = PlainExecTest(executable)
+
 ext_framebuffer_object = Group()
 spec['EXT_framebuffer_object'] = ext_framebuffer_object
 add_fbo_stencil_tests(ext_framebuffer_object, 'GL_STENCIL_INDEX1')
diff --git a/tests/spec/ext_framebuffer_multisample/CMakeLists.gl.txt b/tests/spec/ext_framebuffer_multisample/CMakeLists.gl.txt
index 97be3d5..3e38342 100644
--- a/tests/spec/ext_framebuffer_multisample/CMakeLists.gl.txt
+++ b/tests/spec/ext_framebuffer_multisample/CMakeLists.gl.txt
@@ -22,3 +22,4 @@ piglit_add_executable (ext_framebuffer_multisample-negative-readpixels negative-
 piglit_add_executable (ext_framebuffer_multisample-renderbuffer-samples renderbuffer-samples.c)
 piglit_add_executable (ext_framebuffer_multisample-renderbufferstorage-samples renderbufferstorage-samples.c)
 piglit_add_executable (ext_framebuffer_multisample-samples samples.c)
+piglit_add_executable (ext_framebuffer_multisample-upsample common.cpp upsample.cpp)
diff --git a/tests/spec/ext_framebuffer_multisample/upsample.cpp b/tests/spec/ext_framebuffer_multisample/upsample.cpp
new file mode 100644
index 0000000..9ae4c9c
--- /dev/null
+++ b/tests/spec/ext_framebuffer_multisample/upsample.cpp
@@ -0,0 +1,191 @@
+/*
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+#include "common.h"
+
+/**
+ * \file upsample.cpp
+ *
+ * Verify the accuracy of upsampling from a non-MSAA buffer to an MSAA
+ * buffer.
+ *
+ * This test operates by drawing a test image in the window system
+ * framebuffer (which is non-MSAA), and then blitting it to an MSAA
+ * framebuffer, forcing the implementation to upsample it.
+ *
+ * To verify that upsampling has properly replicated each pixel value
+ * in each of its samples, we blit from the MSAA buffer back to the
+ * window system framebuffer.  This causes all of the samples for each
+ * pixel to be blended, so if any of the pixels were not upsampled
+ * correctly, we would expect the downsampled image to be different
+ * from the original image.
+ *
+ * When testing depth and stencil buffers, we need to modify this
+ * procedure slightly, since downsampling depth and stencil buffers
+ * doesn't cause the pixels to be blended.  So, after the first blit,
+ * we execute a "manifest pass" to translate the depth or stencil
+ * image into a color image.  This is done independently in both the
+ * MSAA and non-MSAA buffers.  Then we downsample the resulting color
+ * image as before.
+ *
+ * Note: this test relies on proper functioning of the MSAA buffer and
+ * the downsample blit.  These are already adequately tested by
+ * accuracy.cpp.
+ */
+int piglit_width = 512; int piglit_height = 256;
+int piglit_window_mode =
+	GLUT_DOUBLE | GLUT_RGBA | GLUT_ALPHA | GLUT_DEPTH | GLUT_STENCIL;
+
+const int pattern_width = 256; const int pattern_height = 256;
+
+Fbo multisample_fbo;
+TestPattern *test_pattern = NULL;
+ManifestProgram *manifest_program = NULL;
+GLbitfield buffer_to_test;
+
+void
+print_usage_and_exit(char *prog_name)
+{
+	printf("Usage: %s <num_samples> <buffer_type>\n"
+	       "  where <buffer_type> is one of:\n"
+	       "    color\n"
+	       "    stencil\n"
+	       "    depth\n",
+	       prog_name);
+	piglit_report_result(PIGLIT_FAIL);
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+	int num_samples;
+	if (argc < 3)
+		print_usage_and_exit(argv[0]);
+	{
+		char *endptr = NULL;
+		num_samples = strtol(argv[1], &endptr, 0);
+		if (endptr != argv[1] + strlen(argv[1]))
+			print_usage_and_exit(argv[0]);
+	}
+
+	piglit_require_gl_version(30);
+	piglit_require_GLSL_version(130);
+
+	/* Skip the test if num_samples > GL_MAX_SAMPLES */
+	GLint max_samples;
+	glGetIntegerv(GL_MAX_SAMPLES, &max_samples);
+	if (num_samples > max_samples)
+		piglit_report_result(PIGLIT_SKIP);
+
+	if (strcmp(argv[2], "color") == 0) {
+		test_pattern = new Triangles();
+		buffer_to_test = GL_COLOR_BUFFER_BIT;
+	} else if (strcmp(argv[2], "depth") == 0) {
+		test_pattern = new DepthSunburst();
+		manifest_program = new ManifestDepth();
+		buffer_to_test = GL_DEPTH_BUFFER_BIT;
+	} else if (strcmp(argv[2], "stencil") == 0) {
+		test_pattern = new StencilSunburst();
+		manifest_program = new ManifestStencil();
+		buffer_to_test = GL_STENCIL_BUFFER_BIT;
+	} else {
+		print_usage_and_exit(argv[0]);
+	}
+	test_pattern->compile();
+	if (manifest_program)
+		manifest_program->compile();
+
+	multisample_fbo.init(num_samples, pattern_width, pattern_height,
+			     true /* combine_depth_stencil */,
+			     false /* attach_texture */);
+}
+
+enum piglit_result
+piglit_display()
+{
+	bool pass = true;
+
+	/* Draw the full test pattern on the right half of the piglit
+	 * window, as a reference image.
+	 *
+	 * To map the full test pattern to the right half of the
+	 * windows, we need a projection matrix that multiplies the X
+	 * coordinate by 0.5 and adds 0.5.
+	 */
+	float proj[4][4] = {
+		{ 0.5, 0, 0, 0.5 },
+		{ 0,   1, 0, 0   },
+		{ 0,   0, 1, 0   },
+		{ 0,   0, 0, 1   }
+	};
+	glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+	glViewport(0, 0, piglit_width, piglit_height);
+	test_pattern->draw(proj);
+
+	/* Blit the test pattern to multisample_fbo, forcing the
+	 * implementation to upsample it.
+	 */
+	glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+	glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_fbo.handle);
+	glBlitFramebuffer(pattern_width, 0, pattern_width*2, pattern_height,
+			  0, 0, pattern_width, pattern_height,
+			  buffer_to_test, GL_NEAREST);
+
+	if (manifest_program) {
+		/* Manifest the test pattern in the main framebuffer. */
+		glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+		manifest_program->run();
+
+		/* Manifest the test pattern in the multisample
+		 * framebuffer.
+		 */
+		glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_fbo.handle);
+		multisample_fbo.set_viewport();
+		manifest_program->run();
+	}
+
+	/* Blit the manifested test pattern to the left half of the
+	 * main framebuffer, forcing the implementation to downsample
+	 * it.
+	 */
+	glBindFramebuffer(GL_READ_FRAMEBUFFER, multisample_fbo.handle);
+	glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+	glBlitFramebuffer(0, 0, pattern_width, pattern_height,
+			  0, 0, pattern_width, pattern_height,
+			  GL_COLOR_BUFFER_BIT, GL_NEAREST);
+
+	/* Check that the left and right halves of the screen match.
+	 * If they don't, then there is either a problem with
+	 * upsampling or downsampling.  Since downsampling is already
+	 * tested by accuracy.cpp, we'll assume that any problem we
+	 * see here is due to upsampling.
+	 */
+	glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+	pass = piglit_probe_rect_halves_equal_rgba(0, 0, piglit_width,
+						   piglit_height) && pass;
+
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+	piglit_present_results();
+
+	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
-- 
1.7.7.6



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