[Piglit] [PATCH 0/7] RFC: Add Android Support via Android.mk

Tom Gall tom.gall at linaro.org
Fri Feb 1 15:06:07 PST 2013


This patch series builds piglit within the Android source tree. It's
still a bit of a work in progress but the build succeeds and the tests
that are built do pass.

The 3rd patch is entirely written by Adrian M Negreanu and really is
the heart of the Android implementation for piglit as it adds the
framework support without which nothing would work.

If anything these patches that create the various Android.mk files are
but the strings that hold together Adrian's bouquet. They allow for
piglit to build as part of an Android image build which is quite handy
for validation farms and such.

While this patch series uses multiple Android.mk files, one could
implement all of this is one large Android.mk at the top level
directory.

Instructions:
With these patches applied (and my just posted shader_runner compile
fix patches). If you like you can grab my git tree at:
git://git.linaro.org/people/tomgall/piglit.git (use the android
branch)

>From your AOSP source tree:

cp -r waffle path/to/AOSP/external/waffle
cp -r piglit  path/to/AOSP/external/piglit

. build/envsetup.sh
lunch
make

Test and test data will result in the built image.

If you want to build just piglit,  after waffle is built you can

. build/envsetup.sh
lunch
cd external/piglit
mm TARGET_PRODUCT=xxxx

(To build waffle and just waffle, same instructions apply)

Before running on Android, make sure to issue the following command before hand.

export PIGLIT_PLATFORM="android"

This also available via my git tree located at:



--
Regards,
Tom

"Where's the kaboom!? There was supposed to be an earth-shattering
kaboom!" Marvin Martian
Tech Lead, Graphics Working Group | Linaro.org │ Open source software
for ARM SoCs
w) tom.gall att linaro.org
h) tom_gall att mac.com


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