[Piglit] [PATCH 4/6] glslparsertest: Add support for testing geometry shaders.

Eric Anholt eric at anholt.net
Thu Feb 14 10:27:54 PST 2013


Paul Berry <stereotype441 at gmail.com> writes:

Wow, I was surprised to find that we parse our config blocks in python
and pass that as arguments to be parsed by glslparsertest, rather than
just parsing the config block once in C.

This series looks good to me.  The one comment I'd have is to put the
ARB_gs4 decision rationale in the patch 6/6 commit msg, to record why
the choice was made.

This series is:

Reviewed-by: Eric Anholt <eric at anholt.net>
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