[Piglit] [PATCH 3/5] arb_shader_objects: remove explicit 100x100 window size

Brian Paul brianp at vmware.com
Tue Jan 22 17:17:23 PST 2013


---
 .../getuniformlocation-array-of-struct-of-array.c  |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/tests/spec/arb_shader_objects/getuniformlocation-array-of-struct-of-array.c b/tests/spec/arb_shader_objects/getuniformlocation-array-of-struct-of-array.c
index 7daacb7..8316f72 100644
--- a/tests/spec/arb_shader_objects/getuniformlocation-array-of-struct-of-array.c
+++ b/tests/spec/arb_shader_objects/getuniformlocation-array-of-struct-of-array.c
@@ -35,8 +35,6 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
 
 	config.supports_gl_compat_version = 10;
 
-	config.window_width = 100;
-	config.window_height = 100;
 	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
 
 PIGLIT_GL_TEST_CONFIG_END
-- 
1.7.3.4



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