[Piglit] [PATCH 4/4] arb_transform_feedback2: Misc. API error checks

Dylan Baker baker.dylan.c at gmail.com
Fri Oct 18 10:54:01 PDT 2013


On Friday, October 04, 2013 06:11:01 PM Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
> 
> This covers most of the errors mentioned in the spec that aren't
> already covered in cannot-bind-when-active.c and gen-names-only.c.
> Most of the other errors should be covered by existing
> EXT_transform_feedback tests.
> 
> Mesa currently passes all of these tests.
> 
> NVIDIA (304.64 on GTX 260) fails several subtests.
> 
>     Pause active feedback only: Incorrectly generates error in
>     glEndTransformFeedback.
> 
>     TransformFeedbackVaryings only when inactive: Doesn't generate any
>     errors when it should.
> 
>     Draw only from "ended" object: Generates GL_INVALID_VALUE instead
>     of GL_INVALID_OPERATION.
> 
> AMD has not been tested.
> 
> v2: Convert to use piglit subtest reporting.  Fix fs_only_prog to
> actually only have a fragment shader attached.
> 
> v3: Quite significant re-write.  Per Paul's suggestion, each of the
> tests is no a subtest that can be individually selected from the command
> line.  This uses infrastructure in piglit-framework-gl to handle the
> subtests.  This also eliminates the work-around for NVIDIA's
> glEndTransformFeedback-while-paused bug.
> 
> The code currently in all.tests for getting the list of subtests is
> just a place holder.  We'll want to refactor this out somewhere else
> before pushing.
> 
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> Cc: Kenneth Graunke <kenneth at whitecape.org>
> Cc: Paul Berry <stereotype441 at gmail.com>
> Cc: Dylan Baker <baker.dylan.c at gmail.com>
> ---
>  tests/all.tests                                    |   9 +
>  .../spec/arb_transform_feedback2/CMakeLists.gl.txt |   1 +
>  tests/spec/arb_transform_feedback2/api-errors.c    | 626
> +++++++++++++++++++++ 3 files changed, 636 insertions(+)
>  create mode 100644 tests/spec/arb_transform_feedback2/api-errors.c
> 
> diff --git a/tests/all.tests b/tests/all.tests
> index ac95e7a..60128ec 100644
> --- a/tests/all.tests
> +++ b/tests/all.tests
> @@ -6,6 +6,7 @@ import os
>  import os.path as path
>  import platform
>  import shlex
> +import subprocess
> 
>  from framework.core import Group, TestProfile
>  from framework.exectest import PlainExecTest
> @@ -2306,6 +2307,14 @@ arb_transform_feedback2['draw-auto'] =
> PlainExecTest(['arb_transform_feedback2-d
> arb_transform_feedback2['istranformfeedback'] =
> PlainExecTest(['arb_transform_feedback2-istransformfeedback', '-auto'])
> arb_transform_feedback2['glGenTransformFeedbacks names only'] =
> concurrent_test('arb_transform_feedback2-gen-names-only')
> arb_transform_feedback2['cannot bind when another object is active'] =
> concurrent_test('arb_transform_feedback2-cannot-bind-when-active') +
> +process = subprocess.Popen([path.join(testBinDir,
> 'arb_transform_feedback2-api-errors'), '-list-subtests'],
> stdout=subprocess.PIPE) +
> +arb_transform_feedback2['misc. API error checks'] = {}

You shoudl probably use Group() instead of {} here, since that's what is done 
in the rest of all.tests

> +for line in process.stdout:
> +    [option, name] = line.split(":")
> +    arb_transform_feedback2['misc. API error checks'][name.strip()] =
> concurrent_test('arb_transform_feedback2-api-errors -subtest
> {0}'.format(option.strip())) +
>  arb_transform_feedback2['misc. API queries'] =

If you want this to be a standard interface you should use helper functions.
I've split this into two functions, so that the add_subtests could be used by 
tests that don't use the -list-subtests option
Here's an example:

def get_subtests(binary):
    """ Return a list of subtests """
    # Universal_newlines causes python to return \n for newlines regardless of
    # the platform
    output = subprocess.check_output([path.join(testBinDir, binary),
                                      '-list-subtests'],
                                      universal_newlines=True)

    # Strip the last newline so element[-1] != ['']
    return [l.split(": ") for l in output.strip().split('\n')]


def add_subtests(group, binary, subtests, test_type=concurrent_test):
    """ helper for adding tests with subtests

    group: a group object to store the tests in
    binary: The name of the test binary
    subtests: An iterable contains iterable pairs in the form:
              (<subtest argument>, <subtest name), such as provided by
              get_subtests()
    test_type: a callable that adds a test. default: concurrent_test

    """
    for value in subtests:
        group[value[1]] = test_type("{0} -subtest {1}".format(binary, 
value[0]))

Usage would be something like this:
arb_transform_feedback2['misc. API error checks'] = Group()
add_subtests(arb_transform_feedback2['misc. API error checks'],
             'arb_transform_feedback2-api-errors',
             get_subtests('arb_transform_feedback2-api-errors'))

I think these work, I get the same output using these helpers and using your 
original code, which is a single test that skips.

> concurrent_test('arb_transform_feedback2-api-queries')
> arb_transform_feedback2['counting with pause'] =
> concurrent_test('arb_transform_feedback2-pause-counting')
> 
> diff --git a/tests/spec/arb_transform_feedback2/CMakeLists.gl.txt
> b/tests/spec/arb_transform_feedback2/CMakeLists.gl.txt index
> c6287a1..3d74f91 100644
> --- a/tests/spec/arb_transform_feedback2/CMakeLists.gl.txt
> +++ b/tests/spec/arb_transform_feedback2/CMakeLists.gl.txt
> @@ -9,6 +9,7 @@ link_libraries (
>  	${OPENGL_glu_LIBRARY}
>  )
> 
> +piglit_add_executable (arb_transform_feedback2-api-errors api-errors.c)
>  piglit_add_executable (arb_transform_feedback2-api-queries api-queries.c)
>  piglit_add_executable (arb_transform_feedback2-cannot-bind-when-active
> cannot-bind-when-active.c) piglit_add_executable
> (arb_transform_feedback2-change-objects-while-paused
> change-objects-while-paused.c) diff --git
> a/tests/spec/arb_transform_feedback2/api-errors.c
> b/tests/spec/arb_transform_feedback2/api-errors.c new file mode 100644
> index 0000000..4858899
> --- /dev/null
> +++ b/tests/spec/arb_transform_feedback2/api-errors.c
> @@ -0,0 +1,626 @@
> +/*
> + * Copyright © 2012 Intel Corporation

It's 2013 for a few more weeks...

> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the
> "Software"), + * to deal in the Software without restriction, including
> without limitation + * the rights to use, copy, modify, merge, publish,
> distribute, sublicense, + * and/or sell copies of the Software, and to
> permit persons to whom the + * Software is furnished to do so, subject to
> the following conditions: + *
> + * The above copyright notice and this permission notice (including the
> next + * paragraph) shall be included in all copies or substantial portions
> of the + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 
> IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE
> SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * \file api-errors.c
> + * Verify a handful of error conditions required by the spec.
> + *
> + * None of these subtests is large enough to warrant a separate test case.
> + */
> +
> +#define PIGLIT_SUBTEST_LIST subtests
> +
> +#include "piglit-util-gl-common.h"
> +
> +static enum piglit_result delete_inactive_only(void);
> +static enum piglit_result paired_begin_end(void);
> +static enum piglit_result pause_active_only(void);
> +static enum piglit_result resume_paused_only(void);
> +static enum piglit_result vertex_shader_required(void);
> +static enum piglit_result change_varyings_inactive_only(void);
> +static enum piglit_result change_program_inactive_or_paused(void);
> +static enum piglit_result link_program_inactive_only(void);
> +static enum piglit_result resume_same_program_only(void);
> +static enum piglit_result draw_from_valid_object_only(void);
> +static enum piglit_result draw_from_ended_object_only(void);
> +
> +static const struct piglit_gl_subtest subtests[] = {
> +	{
> +		"Cannot delete while active",
> +		"delete-inactive-only",
> +		delete_inactive_only
> +	},
> +	{
> +		"Paired begin and end",
> +		"paired-begin-end",
> +		paired_begin_end
> +	},
> +	{
> +		"Pause active feedback only",
> +		"pause-active-only",
> +		pause_active_only
> +	},
> +	{
> +		"Resume paused feedback only",
> +		"resume-paused-only",
> +		resume_paused_only
> +	},
> +	{
> +		"Vertex shader required",
> +		"vertex-shader-required",
> +		vertex_shader_required
> +	},
> +	{
> +		"TransformFeedbackVaryings only when inactive",
> +		"change-varyings-inactive-only",
> +		change_varyings_inactive_only
> +	},
> +	{
> +		"Change program only when inactive or paused",
> +		"change-program-inactive-or-paused",
> +		change_program_inactive_or_paused
> +	},
> +	{
> +		"Link program only when inactive",
> +		"link-program-inactive-only",
> +		link_program_inactive_only
> +	},
> +	{
> +		"Resume with the same program only",
> +		"resume-same-program-only",
> +		resume_same_program_only
> +	},
> +	{
> +		"Draw only from valid object",
> +		"draw-from-valid-object-only",
> +		draw_from_valid_object_only
> +	},
> +	{
> +		/* Do this one last.  If it fails, it will delete the object
> +		 * and cause all of the othere subtests to fail.
> +		 */
> +		"Draw only from \"ended\" object",
> +		"draw-from-ended-object-only",
> +		draw_from_ended_object_only
> +	},
> +	{
> +		NULL,
> +		NULL,
> +		NULL
> +	}
> +};
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +	config.supports_gl_compat_version = 10;
> +	config.window_visual = PIGLIT_GL_VISUAL_RGB;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	return PIGLIT_FAIL;
> +}
> +
> +static const char vstext[] =
> +	"varying vec4 x;\n"
> +	"varying vec4 y;\n"
> +	"void main()\n"
> +	"{\n"
> +	"    gl_Position = vec4(0);\n"
> +	"    x = vec4(0);\n"
> +	"    y = vec4(0);\n"
> +	"}"
> +	;
> +
> +static const char fstext[] =
> +	"void main() { gl_FragColor = vec4(0); }";
> +
> +static const char *varyings[] = {"x"};
> +static GLuint id;
> +static GLuint prog;
> +static GLuint fs_only_prog;
> +static GLuint buf;
> +
> +enum piglit_result delete_inactive_only(void)
> +{
> +	bool pass = true;
> +
> +	/* The ARB_transform_feedback2 spec says:
> +	 *
> +	 *     "The error INVALID_OPERATION is generated by
> +	 *     DeleteTransformFeedbacks if the transform feedback operation
> +	 *     for any object named by <ids> is currently active."
> +	 *
> +	 * However, shortly before that it also says,
> +	 *
> +	 *     "If an active transform feedback object is deleted its name
> +	 *     immediately becomes unused, but the underlying object is not
> +	 *     deleted until it is no longer active."
> +	 *
> +	 * So, that seems a bit contradictory.
> +	 */
> +	glBeginTransformFeedback(GL_TRIANGLES);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glDeleteTransformFeedbacks(1, &id);
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glEndTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +enum piglit_result paired_begin_end(void)
> +{
> +	bool pass = true;
> +
> +	/* The ARB_transform_feedback2 spec says:
> +	 *
> +	 *     "Transform feedback commands must be paired; the error
> +	 *     INVALID_OPERATION is generated by BeginTransformFeedback if
> +	 *     transform feedback is active, and by EndTransformFeedback if
> +	 *     transform feedback is inactive. Transform feedback is initially
> +	 *     inactive."
> +	 *
> +	 * The first case is already tested by the cannot-bind-when-active
> +	 * test.
> +	 */
> +	glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, id);
> +
> +	glEndTransformFeedback();
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glBeginTransformFeedback(GL_TRIANGLES);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glEndTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glEndTransformFeedback();
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +enum piglit_result pause_active_only(void)
> +{
> +	bool pass = true;
> +
> +	/* The ARB_transform_feedback2 spec says:
> +	 *
> +	 *     "The error INVALID_OPERATION is generated by
> +	 *     PauseTransformFeedback if the currently bound transform
> +	 *     feedback is not active or is paused."
> +	 */
> +	glPauseTransformFeedback();
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glBeginTransformFeedback(GL_TRIANGLES);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glPauseTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glPauseTransformFeedback();
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	/* There is no need for an explicit resume here.  Section 13.2.2
> +	 * (Transform Feedback Primitive Capture) of the OpenGL 4.3 spec says:
> +	 *
> +	 *     "EndTransformFeedback first performs an implicit
> +	 *     ResumeTransformFeedback (see below) if transform feedback is
> +	 *     paused."
> +	 *
> +	 * NOTE: Previous versions of the spec had an error in this section
> +	 * that was corrected in 4.3.
> +	 */
> +	glEndTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +enum piglit_result resume_paused_only(void)
> +{
> +	bool pass = true;
> +
> +	/* The ARB_transform_feedback2 spec says:
> +	 *
> +	 *     "The error INVALID_OPERATION is generated by
> +	 *     ResumeTransformFeedback if the currently bound transform
> +	 *     feedback is not active or is not paused."
> +	 */
> +	glResumeTransformFeedback();
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glBeginTransformFeedback(GL_TRIANGLES);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glResumeTransformFeedback();
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glPauseTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glResumeTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glEndTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +enum piglit_result vertex_shader_required(void)
> +{
> +	bool pass = true;
> +
> +	if (piglit_is_extension_supported("GL_NV_transform_feedback2")) {
> +		piglit_report_subtest_result(PIGLIT_SKIP,
> +					     "Vertex shader required");
> +		return true;
> +	}
> +
> +	/* The ARB_transform_feedback2 spec says:
> +	 *
> +	 *     "The error INVALID_OPERATION is generated by
> +	 *     BeginTransformFeedback if no vertex or geometry shader is
> +	 *     active."
> +	 */
> +	glUseProgram(fs_only_prog);
> +
> +	glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, id);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glBeginTransformFeedback(GL_TRIANGLES);
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glUseProgram(prog);
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +enum piglit_result change_varyings_inactive_only(void)
> +{
> +	bool pass = true;
> +
> +	/* The ARB_transform_feedback2 spec says:
> +	 *
> +	 *     "The error INVALID_OPERATION is generated:
> +	 *
> +	 *         * by TransformFeedbackVaryings if the current transform
> +	 *           feedback object is active, even if paused;"
> +	 */
> +	glBeginTransformFeedback(GL_TRIANGLES);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glTransformFeedbackVaryings(prog, 1, varyings,
> +				    GL_INTERLEAVED_ATTRIBS);
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glPauseTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glTransformFeedbackVaryings(prog, 1, varyings,
> +				    GL_INTERLEAVED_ATTRIBS);
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glResumeTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glEndTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +enum piglit_result change_program_inactive_or_paused(void)
> +{
> +	bool pass = true;
> +
> +	/* The ARB_transform_feedback2 spec says:
> +	 *
> +	 *     "The error INVALID_OPERATION is generated:
> +	 *
> +	 *         * by UseProgram if the current transform feedback object is
> +	 *           active and not paused;"
> +	 */
> +	glBeginTransformFeedback(GL_TRIANGLES);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glUseProgram(fs_only_prog);
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glPauseTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glUseProgram(fs_only_prog);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	/* Restore the program or glResumeTransformFeedback will generate an
> +	 * error.
> +	 */
> +	glUseProgram(prog);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	/* Work-around drivers with glEndTransformFeedback bugs.  See
> +	 * pause_active_only above.
> +	 */
> +	glResumeTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glEndTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glUseProgram(prog);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +enum piglit_result link_program_inactive_only(void)
> +{
> +	bool pass = true;
> +
> +	/* The ARB_transform_feedback2 spec says:
> +	 *
> +	 *     "The error INVALID_OPERATION is generated:
> +	 *
> +	 *         * by LinkProgram if <program> is the name of a program
> +	 *           being used by one or more transform feedback objects,
> +	 *           even if the objects are not currently bound or are
> +	 *           paused;"
> +	 */
> +	glBeginTransformFeedback(GL_TRIANGLES);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glLinkProgram(prog);
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glPauseTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glLinkProgram(prog);
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glLinkProgram(prog);
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glUseProgram(0);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glLinkProgram(prog);
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glUseProgram(prog);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, id);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	/* Work-around drivers with glEndTransformFeedback bugs.  See
> +	 * pause_active_only above.
> +	 */
> +	glResumeTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glEndTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +enum piglit_result resume_same_program_only(void)
> +{
> +	bool pass = true;
> +
> +	/* The ARB_transform_feedback2 spec says:
> +	 *
> +	 *     "The error INVALID_OPERATION is generated:
> +	 *
> +	 *         * by ResumeTransformFeedback if the program object being
> +	 *           used by the current transform feedback object is not
> +	 *           active."
> +	 */
> +	glBeginTransformFeedback(GL_TRIANGLES);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glPauseTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glUseProgram(0);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glResumeTransformFeedback();
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glUseProgram(prog);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	/* Work-around drivers with glEndTransformFeedback bugs.  See
> +	 * pause_active_only above.
> +	 */
> +	glResumeTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glEndTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +enum piglit_result draw_from_valid_object_only(void)
> +{
> +	bool pass = true;
> +	GLuint bad_id;
> +
> +	/* The ARB_transform_feedback2 spec says:
> +	 *
> +	 *     "The error INVALID_VALUE is generated if <id> is not the name
> +	 *     of a transform feedback object."
> +	 */
> +	glGenTransformFeedbacks(1, &bad_id);
> +
> +	glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, bad_id);
> +	glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
> +
> +	glBeginTransformFeedback(GL_TRIANGLES);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glEndTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glDeleteTransformFeedbacks(1, &bad_id);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glDrawTransformFeedback(GL_TRIANGLES, bad_id);
> +	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +
> +	glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, id);
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +enum piglit_result draw_from_ended_object_only(void)
> +{
> +	bool pass = true;
> +	GLuint bad_id;
> +
> +	/* The ARB_transform_feedback2 spec says:
> +	 *
> +	 *     "The error INVALID_OPERATION is generated if
> +	 *     EndTransformFeedback has never been called while the object
> +	 *     named by <id> was bound."
> +	 */
> +	glGenTransformFeedbacks(1, &bad_id);
> +
> +	glDrawTransformFeedback(GL_TRIANGLES, bad_id);
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, bad_id);
> +	glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
> +
> +	glBeginTransformFeedback(GL_TRIANGLES);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glPauseTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glDrawTransformFeedback(GL_TRIANGLES, bad_id);
> +	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +	glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, bad_id);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	/* Work-around drivers with glEndTransformFeedback bugs.  See
> +	 * pause_active_only above.
> +	 */
> +	glResumeTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glEndTransformFeedback();
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glDeleteTransformFeedbacks(1, &bad_id);
> +	pass = piglit_check_gl_error(0) && pass;
> +
> +	glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, id);
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +void piglit_init(int argc, char **argv)
> +{
> +	GLuint vs;
> +	GLuint fs;
> +	enum piglit_result result;
> +
> +	piglit_require_transform_feedback();
> +	piglit_require_GLSL();
> +	piglit_require_extension("GL_ARB_transform_feedback2");
> +
> +	/* This is all just the boot-strap work for the test.
> +	 */
> +	glGenBuffers(1, &buf);
> +	glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf);
> +	glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 1024, NULL, GL_STREAM_READ);
> +
> +	vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vstext);
> +	fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fstext);
> +	prog = glCreateProgram();
> +	glAttachShader(prog, vs);
> +	glAttachShader(prog, fs);
> +
> +	glTransformFeedbackVaryings(prog, 1, varyings,
> +				    GL_INTERLEAVED_ATTRIBS);
> +	glLinkProgram(prog);
> +	if (!piglit_link_check_status(prog)) {
> +		result = PIGLIT_FAIL;
> +		goto done;
> +	}
> +
> +	fs_only_prog = piglit_link_simple_program(fs, 0);
> +	if (fs_only_prog == 0) {
> +		result = PIGLIT_FAIL;
> +		goto done;
> +	}
> +
> +	glUseProgram(prog);
> +
> +	glGenTransformFeedbacks(1, &id);
> +
> +	glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, id);
> +	glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
> +
> +	glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0);
> +
> +	result = piglit_run_selected_subtests(subtests,
> +					      config.selected_subtests,
> +					      config.num_selected_subtests,
> +					      PIGLIT_SKIP);
> +
> +	glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0);
> +
> +done:
> +	glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
> +	glDeleteBuffers(1, &buf);
> +
> +	glDeleteTransformFeedbacks(1, &id);
> +
> +	glUseProgram(0);
> +	glDeleteShader(vs);
> +	glDeleteShader(fs);
> +	glDeleteProgram(prog);
> +	glDeleteProgram(fs_only_prog);
> +
> +	piglit_report_result(result);
> +}
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