[Piglit] [PATCH 07/15] arb_direct_state_access: Testing glClearNamedBufferData.

Martin Peres martin.peres at linux.intel.com
Wed Apr 1 06:07:55 PDT 2015


On 23/01/15 21:03, Laura Ekstrand wrote:
> ---
>   tests/all.py                                       |   1 +
>   .../spec/arb_direct_state_access/CMakeLists.gl.txt |   1 +
>   .../clearnamedbufferdata-invalid-internal-format.c | 165 +++++++++++++++++++++
>   3 files changed, 167 insertions(+)
>   create mode 100644 tests/spec/arb_direct_state_access/clearnamedbufferdata-invalid-internal-format.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 69a7cd7..7fbadea 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -4424,6 +4424,7 @@ spec['ARB_direct_state_access']['texture-buffer'] = PiglitGLTest(['arb_direct_st
>   spec['ARB_direct_state_access']['texture-buffer-range'] = PiglitGLTest(['arb_direct_state_access-texture-buffer-range'], run_concurrent=True)
>   spec['ARB_direct_state_access']['namedbufferstorage-persistent'] = PiglitGLTest(['arb_direct_state_access-namedbufferstorage-persistent'], run_concurrent=True)
>   spec['ARB_direct_state_access']['namedbuffersubdata-vbo-sync'] = PiglitGLTest(['arb_direct_state_access-namedbuffersubdata-vbo-sync'], run_concurrent=True)
> +spec['ARB_direct_state_access']['clearnamedbufferdata-invalid-internal-format'] = PiglitGLTest(['arb_direct_state_access-clearnamedbufferdata-invalid-internal-format'], run_concurrent=True)
>   
>   profile.tests['hiz'] = hiz
>   profile.tests['fast_color_clear'] = fast_color_clear
> diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> index eedd60d..6bdedbe 100644
> --- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> +++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> @@ -11,6 +11,7 @@ link_libraries (
>   
>   piglit_add_executable (arb_direct_state_access-namedbufferstorage-persistent namedbufferstorage.c)
>   piglit_add_executable (arb_direct_state_access-namedbuffersubdata-vbo-sync namedbuffersubdata-vbo-sync.c)
> +piglit_add_executable (arb_direct_state_access-clearnamedbufferdata-invalid-internal-format clearnamedbufferdata-invalid-internal-format.c)
>   piglit_add_executable (arb_direct_state_access-dsa-textures dsa-textures.c dsa-utils.c)
>   piglit_add_executable (arb_direct_state_access-texturesubimage texturesubimage.c)
>   piglit_add_executable (arb_direct_state_access-bind-texture-unit bind-texture-unit.c)
> diff --git a/tests/spec/arb_direct_state_access/clearnamedbufferdata-invalid-internal-format.c b/tests/spec/arb_direct_state_access/clearnamedbufferdata-invalid-internal-format.c
> new file mode 100644
> index 0000000..535c48b
> --- /dev/null
> +++ b/tests/spec/arb_direct_state_access/clearnamedbufferdata-invalid-internal-format.c
> @@ -0,0 +1,165 @@
> +/*
> + * Copyright © 2014, 2015 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * \file clearnamedbufferdata-invalid-internal-format.c
> + *
> + * From the GL_ARB_clear_buffer_object spec:
> + * "<internalformat> must be set to one of the format tokens listed in
> + *  Table 3.15, "Internal formats for buffer textures"."
> + *
> + * This table only includes a subset of available internal formats. In
> + * particular, the table does not include:
> + * -- unsized formats (e.g.: GL_RGBA)
> + * -- depth or stencil formats
> + * -- compressed formats
> + * -- formats with a component with a bitwidth that is not a multiple of 8
> + *    (e.g.: GL_RGB5_A1).
> + * -- formats with a total bitwidth that is not a multiple of 32
> + *    (e.g.: GL_RGB8).
> + *
> + * Test that the required GL_INVALID_ENUM error is generated for these formats.
> + *
> + * Adapted to test glClearNamedBufferData by Laura Ekstrand
> + * <laura at jlekstrand.net>, January 2015.
> + */
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +	config.supports_gl_compat_version = 15;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +
> +static const struct {
> +	GLenum internal_format;
> +	GLenum format;
> +	GLenum type;
> +} formats[] = {
> +	/* legacy OpenGL 1.0 "formats" */
> +	{1, GL_ALPHA, GL_UNSIGNED_BYTE},
> +	{2, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE},
> +	{3, GL_RGB, GL_UNSIGNED_BYTE},
> +	{4, GL_RGBA, GL_UNSIGNED_BYTE},
> +
> +	/* unsized formats */
> +	{GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE},
> +	{GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE},
> +	{GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE},
> +	{GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE},
> +	{GL_INTENSITY, GL_INTENSITY, GL_UNSIGNED_BYTE},
> +	{GL_RGB, GL_RGB, GL_UNSIGNED_BYTE},
> +	{GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE},
> +
> +	/* depth formats */
> +	{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT},
> +	{GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT},
> +	{GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT},
> +
> +	/* component not multiple of 8 bit wide */
> +	{GL_ALPHA4, GL_ALPHA, GL_UNSIGNED_BYTE},
> +	{GL_ALPHA12, GL_ALPHA, GL_UNSIGNED_SHORT},
> +	{GL_LUMINANCE4, GL_LUMINANCE, GL_UNSIGNED_BYTE},
> +	{GL_LUMINANCE12, GL_LUMINANCE, GL_UNSIGNED_SHORT},
> +	{GL_LUMINANCE12_ALPHA4, GL_LUMINANCE_ALPHA, GL_UNSIGNED_INT},
> +	{GL_LUMINANCE12_ALPHA12, GL_LUMINANCE_ALPHA, GL_UNSIGNED_INT},
> +	{GL_INTENSITY4, GL_INTENSITY, GL_UNSIGNED_BYTE},
> +	{GL_INTENSITY12, GL_INTENSITY, GL_UNSIGNED_SHORT},
> +	{GL_R3_G3_B2, GL_RGB, GL_UNSIGNED_BYTE_3_3_2},
> +	{GL_RGB4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4},
> +	{GL_RGB5, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1},
> +	{GL_RGB10, GL_RGB, GL_UNSIGNED_INT_10_10_10_2},
> +	{GL_RGB12, GL_RGB, GL_UNSIGNED_SHORT},
> +	{GL_RGBA2, GL_RGBA, GL_UNSIGNED_BYTE},
> +	{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4},
> +	{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1},
> +	{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_10_10_10_2},
> +	{GL_RGBA12, GL_RGBA, GL_UNSIGNED_SHORT},
> +
> +	/* format not multiple of 32 bit wide */
> +	{GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE},
> +
> +	/* compressed formats */
> +	{GL_COMPRESSED_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE},
> +	{GL_COMPRESSED_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE},
> +	{GL_COMPRESSED_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE},
> +	{GL_COMPRESSED_INTENSITY, GL_INTENSITY, GL_UNSIGNED_BYTE},
> +	{GL_COMPRESSED_RGB, GL_RGB, GL_UNSIGNED_BYTE},
> +	{GL_COMPRESSED_RGBA, GL_RGBA, GL_UNSIGNED_BYTE},
> +};

Must have been painful but it looks good to me:

Reviewed-by: Martin Peres <martin.peres at linux.intel.com>
> +
> +static GLuint buffer;
> +
> +static bool
> +test_format(const int i)
> +{
> +	printf("Testing %s...\t",
> +			piglit_get_gl_enum_name(formats[i].internal_format));
> +
> +	glClearNamedBufferData(buffer, formats[i].internal_format,
> +			       formats[i].format, formats[i].type, NULL);
> +
> +	if (!piglit_check_gl_error(GL_INVALID_ENUM)) {
> +		printf("Failed!\n");
> +		return false;
> +	}
> +	printf("Passed.\n");
> +	return true;
> +}
> +
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	bool pass = true;
> +	int i;
> +	const int buffer_size = 3<<20;
> +
> +	piglit_require_extension("GL_ARB_clear_buffer_object");
> +	piglit_require_extension("GL_ARB_direct_state_access");
> +
> +	glCreateBuffers(1, &buffer);
> +	glNamedBufferData(buffer, buffer_size, NULL, GL_STREAM_READ);
> +
> +	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> +
> +	/* Notice that I never bind the buffer. */
> +	for (i = 0; i < ARRAY_SIZE(formats); ++i)
> +		test_format(i);
> +
> +	glDeleteBuffers(1, &buffer);
> +
> +	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> +
> +	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
> +}
> +
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	return PIGLIT_PASS;
> +}
> +



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