[Piglit] [PATCH 11/14] arb_direct_state_access: Add a test for glGetVertexArray*iv

Fredrik Höglund fredrik at kde.org
Fri Apr 3 11:23:47 PDT 2015


On Friday 03 April 2015, Laura Ekstrand wrote:
> I just filed the bug.  I discovered something interesting in the process:
> 
> The spec for GetVertexAttrib*v explains how to query
> VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
> and VERTEX_ATTRIB_BINDING, but these functions are non-DSA.
> The spec for GetVertexAttrib*v also has a very helpful line,
>
>     "Queries of VERTEX_ATTRIB_ARRAY_BUFFER_BINDING and
>     VERTEX_ATTRIB_ARRAY_DIVISOR map the requested attribute index
>     to a binding
>     index via the VERTEX_ATTRIB_BINDING state, and then return the
>     value of
>     VERTEX_BINDING_BUFFER or VERTEX_BINDING_DIVISOR, respectively."

Right, and that makes those parameters redundant. There is also
VERTEX_ATTRIB_ARRAY_STRIDE, which can only be set by
VertexAttribPointer, which has no DSA equivalent.  This value does
not map to VERTEX_BINDING_STRIDE.

If VERTEX_ATTRIB_ARRAY_POINTER should not be supported
(the revision history shows that it was removed), then these parameters
should not be supported either.

> On Thu, Apr 2, 2015 at 10:53 AM, Laura Ekstrand <laura at jlekstrand.net>
> wrote:
> 
> >
> >
> > On Tue, Mar 31, 2015 at 10:26 AM, Fredrik Höglund <fredrik at kde.org> wrote:
> >
> >> This test verifies that glGetVertexArrayiv,
> >> glGetVertexArrayIndexediv, and glGetVertexArrayIndexed64iv work
> >> as expected.
> >> ---
> >>  tests/all.py                                       |   1 +
> >>  .../spec/arb_direct_state_access/CMakeLists.gl.txt |   1 +
> >>  tests/spec/arb_direct_state_access/vao-get.c       | 285
> >> +++++++++++++++++++++
> >>  3 files changed, 287 insertions(+)
> >>  create mode 100644 tests/spec/arb_direct_state_access/vao-get.c
> >>
> >> diff --git a/tests/all.py b/tests/all.py
> >> index d0730d4..3affcf9 100755
> >> --- a/tests/all.py
> >> +++ b/tests/all.py
> >> @@ -4288,6 +4288,7 @@ with profile.group_manager(
> >>      g(['arb_direct_state_access-vao-element-array-buffer'],
> >> 'vao-element-array-buffer')
> >>      g(['arb_direct_state_access-vao-vertex-buffer'], 'vao-vertex-buffer')
> >>      g(['arb_direct_state_access-vao-vertex-buffers'],
> >> 'vao-vertex-buffers')
> >> +    g(['arb_direct_state_access-vao-get'], 'vao-get')
> >>
> >>  with profile.group_manager(
> >>          PiglitGLTest,
> >> diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> >> b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> >> index 41e5c46..c855797 100644
> >> --- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> >> +++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> >> @@ -44,4 +44,5 @@ piglit_add_executable
> >> (arb_direct_state_access-vao-binding-divisor vao-binding-d
> >>  piglit_add_executable (arb_direct_state_access-vao-element-array-buffer
> >> vao-element-array-buffer.c)
> >>  piglit_add_executable (arb_direct_state_access-vao-vertex-buffer
> >> vao-vertex-buffer.c dsa-utils.c)
> >>  piglit_add_executable (arb_direct_state_access-vao-vertex-buffers
> >> vao-vertex-buffers.c dsa-utils.c)
> >> +piglit_add_executable (arb_direct_state_access-vao-get vao-get.c)
> >>  # vim: ft=cmake:
> >> diff --git a/tests/spec/arb_direct_state_access/vao-get.c
> >> b/tests/spec/arb_direct_state_access/vao-get.c
> >> new file mode 100644
> >> index 0000000..db4a89c
> >> --- /dev/null
> >> +++ b/tests/spec/arb_direct_state_access/vao-get.c
> >> @@ -0,0 +1,285 @@
> >> +/*
> >> + * Copyright (C) 2015 Fredrik Höglund
> >> + *
> >> + * Permission is hereby granted, free of charge, to any person obtaining
> >> a
> >> + * copy of this software and associated documentation files (the
> >> "Software"),
> >> + * to deal in the Software without restriction, including without
> >> limitation
> >> + * on the rights to use, copy, modify, merge, publish, distribute, sub
> >> + * license, and/or sell copies of the Software, and to permit persons to
> >> whom
> >> + * the Software is furnished to do so, subject to the following
> >> conditions:
> >> + *
> >> + * The above copyright notice and this permission notice (including the
> >> next
> >> + * paragraph) shall be included in all copies or substantial portions of
> >> the
> >> + * Software.
> >> + *
> >> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> >> EXPRESS OR
> >> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> >> MERCHANTABILITY,
> >> + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT
> >> SHALL
> >> + * THE AUTHORS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
> >> + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
> >> + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
> >> THE
> >> + * USE OR OTHER DEALINGS IN THE SOFTWARE.
> >> + */
> >> +
> >> +/**
> >> + * @file vao-get.c
> >> + *
> >> + * Verifies that glGetVertexArrayiv, glGetVertexArrayIndexediv and
> >> + * glGetVertexArrayIndexed64iv work as expected.
> >> + */
> >> +
> >> +#include "piglit-util-gl.h"
> >> +
> >> +
> >> +PIGLIT_GL_TEST_CONFIG_BEGIN
> >> +
> >> +       config.supports_gl_core_version = 31;
> >> +       config.supports_gl_compat_version = 20;
> >> +
> >> +       config.window_visual = PIGLIT_GL_VISUAL_RGB |
> >> PIGLIT_GL_VISUAL_DOUBLE;
> >> +
> >> +PIGLIT_GL_TEST_CONFIG_END
> >> +
> >> +
> >> +enum piglit_result
> >> +piglit_display(void)
> >> +{
> >> +       /* unreached */
> >> +       return PIGLIT_FAIL;
> >> +}
> >> +
> >> +
> >> +/**
> >> + * Verifies that glGetVertexArrayiv works as expected
> >> + */
> >> +static bool
> >> +test_getvertexarrayiv(GLuint vao)
> >> +{
> >> +       bool pass = true;
> >> +       GLint param;
> >> +
> >> +       /* The ARB_direct_state_access specification says:
> >> +        *
> >> +        * "An INVALID_ENUM error is generated if <pname> is not
> >> +        *  ELEMENT_ARRAY_BUFFER_BINDING."
> >> +        */
> >> +       glGetVertexArrayiv(vao, GL_ARRAY_BUFFER_BINDING, &param);
> >> +       pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
> >> +
> >> +       /* Verify that no error is generated when pname is
> >> +        * ELEMENT_ARRAY_BUFFER_BINDING.
> >> +        */
> >> +       glGetVertexArrayiv(vao, GL_ELEMENT_ARRAY_BUFFER_BINDING, &param);
> >> +       pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> >> +
> >> +       piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
> >> +                                    "glGetVertexArrayiv");
> >> +       return pass;
> >> +}
> >> +
> >> +
> >> +/**
> >> + * Verifies that glGetVertexArrayIndexediv works as expected
> >> + */
> >> +static bool
> >> +test_getvertexarrayindexediv(GLuint vao)
> >> +{
> >> +       struct {
> >> +               GLenum pname;
> >> +               bool supported;
> >> +       } valid_pnames[] = {
> >> +               {
> >> +                       GL_VERTEX_ATTRIB_ARRAY_ENABLED,
> >> +                       true,
> >> +               },
> >> +               {
> >> +                       GL_VERTEX_ATTRIB_ARRAY_SIZE,
> >> +                       true,
> >> +               },
> >> +               {
> >> +                       GL_VERTEX_ATTRIB_ARRAY_STRIDE,
> >> +                       true,
> >> +               },
> >> +               {
> >> +                       GL_VERTEX_ATTRIB_ARRAY_TYPE,
> >> +                       true,
> >> +               },
> >> +               {
> >> +                       GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,
> >> +                       true,
> >> +               },
> >> +               {
> >> +                       GL_VERTEX_ATTRIB_ARRAY_INTEGER,
> >> +                       piglit_get_gl_version() >= 30,
> >> +               },
> >> +               {
> >> +                       GL_VERTEX_ATTRIB_ARRAY_LONG,
> >> +                       piglit_is_extension_supported(
> >> +                               "GL_ARB_vertex_array_64bit"),
> >> +               },
> >>
> > Have you filed a bug against the spec about the inconsistency in which
> > params GetVertexArrayIndexediv accepts?  (If not, I can do that.) I would
> > also leave a comment here about it, because I had initially forgotten that
> > the following params (except relative offset) were allowed because of the
> > spec inconsistency you found.
> >
> >> +               {
> >> +                       GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,
> >> +                       true,
> >> +               },
> >>
> > Move relative offset up one so that it's in the order of accepted
> > parameters in the OpenGL 4.5 spec.  Also, it would be really helpful if you
> > left a comment here saying that you test vertex attrib array divisor below.
> >
> >> +               {
> >> +                       GL_VERTEX_ATTRIB_RELATIVE_OFFSET,
> >> +                       true,
> >> +               },
> >> +               {
> >> +                       GL_VERTEX_ATTRIB_BINDING,
> >> +                       true,
> >> +               },
> >> +               {
> >> +                       GL_VERTEX_BINDING_BUFFER,
> >> +                       true,
> >> +               },
> >> +               {
> >> +                       GL_VERTEX_BINDING_STRIDE,
> >> +                       true,
> >> +               },
> >> +               {
> >> +                       GL_VERTEX_BINDING_DIVISOR,
> >> +                       piglit_is_extension_supported(
> >> +                               "GL_ARB_instanced_arrays"),
> >> +               },
> >> +       };
> >> +
> >> +       const GLenum invalid_pnames[] = {
> >> +               GL_VERTEX_ATTRIB_ARRAY_POINTER
> >> +       };
> >> +
> >> +       bool pass = true;
> >> +       GLint param;
> >> +       int i;
> >> +
> >> +       /* Verify that glGetVertexArrayIndexediv does not generate any
> >> error
> >> +        * for valid parameters. The returned values are not checked,
> >> +        * since this is covered by the other DSA tests.
> >> +        */
> >> +       for (i = 0; i < ARRAY_SIZE(valid_pnames); i++) {
> >> +               if (!valid_pnames[i].supported)
> >> +                       continue;
> >> +
> >> +               glGetVertexArrayIndexediv(vao, 0, valid_pnames[i].pname,
> >> +                                         &param);
> >> +               pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> >> +       }
> >> +
> >> +       /* Verify that glGetVertexArrayIndexediv generates
> >> +        * GL_INVALID_ENUM for invalid parameters.
> >> +        */
> >> +       for (i = 0; i < ARRAY_SIZE(invalid_pnames); i++) {
> >> +               glGetVertexArrayIndexediv(vao, 0, invalid_pnames[i],
> >> +                                         &param);
> >> +               pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
> >> +       }
> >> +
> >> +       /* Associate attrib #0 with bind point #10, and set the
> >> +        * divisor for that bind point to 5. Then verify that the
> >> +        * correct divisor value is returned for
> >> +        * GL_VERTEX_ATTRIB_ARRAY_DIVISOR. The reason we check this
> >> +        * return value is that the other DSA tests use
> >> +        * GL_VERTEX_BINDING_DIVISOR.
> >> +        */
> >> +       glVertexArrayAttribBinding(vao, 0, 10);
> >> +       glVertexArrayBindingDivisor(vao, 10, 5);
> >> +       glGetVertexArrayIndexediv(vao, 0,
> >> +                                 GL_VERTEX_ATTRIB_ARRAY_DIVISOR,
> >> +                                 &param);
> >> +       pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> >> +
> >> +       if (param != 5) {
> >> +               fprintf(stderr, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR[0] "
> >> +                       "was %d, expected 5\n", param);
> >> +               pass = false;
> >> +       }
> >> +
> >> +       piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
> >> +                                    "glGetVertexArrayIndexediv");
> >> +       return pass;
> >> +}
> >> +
> >> +
> >> +/**
> >> + * Verifies that glGetVertexArrayIndexed64iv works as expected
> >> + */
> >> +static bool
> >> +test_getvertexarrayindexed64iv(GLuint vao)
> >> +{
> >> +       /* glGetVertexArrayIndexed64iv should generate GL_INVALID_ENUM
> >> +        * for each of these parameters.
> >> +        */
> >> +       const GLenum invalid_pnames[] = {
> >> +               GL_VERTEX_ATTRIB_ARRAY_ENABLED,
> >> +               GL_VERTEX_ATTRIB_ARRAY_SIZE,
> >> +               GL_VERTEX_ATTRIB_ARRAY_STRIDE,
> >> +               GL_VERTEX_ATTRIB_ARRAY_TYPE,
> >> +               GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,
> >> +               GL_VERTEX_ATTRIB_ARRAY_INTEGER,
> >> +               GL_VERTEX_ATTRIB_ARRAY_LONG,
> >> +               GL_VERTEX_ATTRIB_ARRAY_DIVISOR,
> >> +               GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,
> >> +               GL_VERTEX_ATTRIB_ARRAY_POINTER,
> >> +               GL_VERTEX_ATTRIB_RELATIVE_OFFSET,
> >> +               GL_VERTEX_ATTRIB_BINDING,
> >> +               GL_VERTEX_BINDING_BUFFER,
> >> +               GL_VERTEX_BINDING_STRIDE,
> >> +               GL_VERTEX_BINDING_DIVISOR
> >> +       };
> >> +
> >> +       bool pass = true;
> >> +       GLint64 param;
> >> +       GLuint vbo;
> >> +       int i;
> >> +
> >> +       for (i = 0; i < ARRAY_SIZE(invalid_pnames); i++) {
> >> +               glGetVertexArrayIndexed64iv(vao, 0, invalid_pnames[i],
> >> +                                           &param);
> >> +               pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
> >> +       }
> >> +
> >> +       /* Verify that glGetVertexArrayIndexed64iv returns the correct
> >> +        * value for GL_VERTEX_BINDING_OFFSET. This is the only valid
> >> +        * parameter for this function.
> >> +        */
> >> +       glCreateBuffers(1, &vbo);
> >> +       glVertexArrayVertexBuffer(vao, 0, vbo, 128, 0);
> >> +       glGetVertexArrayIndexed64iv(vao, 0, GL_VERTEX_BINDING_OFFSET,
> >> +                                   &param);
> >> +       pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> >> +       glDeleteBuffers(1, &vbo);
> >> +
> >> +       if (param != 128) {
> >> +               fprintf(stderr, "GL_VERTEX_BINDING_OFFSET[0] "
> >> +                       "was %lld, expected 128\n", param);
> >> +               pass = false;
> >> +       }
> >> +
> >> +       piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
> >> +                                    "glGetVertexArrayIndexed64iv");
> >> +       return pass;
> >> +}
> >> +
> >> +
> >> +void
> >> +piglit_init(int argc, char *argv[])
> >> +{
> >> +       GLuint vao;
> >> +       bool pass = true;
> >> +
> >> +       piglit_require_extension("GL_ARB_direct_state_access");
> >> +       piglit_require_extension("GL_ARB_vertex_array_object");
> >> +       piglit_require_extension("GL_ARB_vertex_attrib_binding");
> >> +
> >> +       /* Create a VAO */
> >> +       glCreateVertexArrays(1, &vao);
> >> +
> >> +       pass = test_getvertexarrayiv(vao) && pass;
> >> +       pass = test_getvertexarrayindexediv(vao) && pass;
> >> +       pass = test_getvertexarrayindexed64iv(vao) && pass;
> >> +
> >> +       glDeleteVertexArrays(1, &vao);
> >> +
> >> +       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
> >> +}
> >> +
> >> --
> >> 2.1.4
> >>
> >> Other than the mess in what parameters the spec should accept, this looks
> > okay.
> >
> > Reviewed-by: Laura Ekstrand <laura at jlekstrand.net>
> >
> >> _______________________________________________
> >> Piglit mailing list
> >> Piglit at lists.freedesktop.org
> >> http://lists.freedesktop.org/mailman/listinfo/piglit
> >>
> >
> >
> 



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