[Piglit] [PATCH 1/8] arb_direct_state_access: Remove over-complicated getcompressedtextureimage test.

Laura Ekstrand laura at jlekstrand.net
Thu Feb 19 14:36:09 PST 2015


---
 tests/all.py                                       |   1 -
 .../spec/arb_direct_state_access/CMakeLists.gl.txt |   1 -
 .../getcompressedtextureimage.c                    | 447 ---------------------
 3 files changed, 449 deletions(-)
 delete mode 100644 tests/spec/arb_direct_state_access/getcompressedtextureimage.c

diff --git a/tests/all.py b/tests/all.py
index aa08490..c73475f 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -4424,7 +4424,6 @@ spec['ARB_direct_state_access']['gettextureimage-luminance'] = PiglitGLTest(['ar
 spec['ARB_direct_state_access']['gettextureimage-simple'] = PiglitGLTest(['arb_direct_state_access-gettextureimage-simple'], run_concurrent=True)
 spec['ARB_direct_state_access']['gettextureimage-targets'] = PiglitGLTest(['arb_direct_state_access-gettextureimage-targets'], run_concurrent=True)
 spec['ARB_direct_state_access']['compressedtextureimage'] = PiglitGLTest(['arb_direct_state_access-compressedtextureimage', 'GL_COMPRESSED_RGBA_FXT1_3DFX'], run_concurrent=True)
-spec['ARB_direct_state_access']['getcompressedtextureimage'] = PiglitGLTest(['arb_direct_state_access-getcompressedtextureimage'], run_concurrent=True)
 spec['ARB_direct_state_access']['texture-storage-multisample'] = PiglitGLTest(['arb_direct_state_access-texture-storage-multisample'], run_concurrent=True)
 spec['ARB_direct_state_access']['texture-buffer'] = PiglitGLTest(['arb_direct_state_access-texture-buffer'], run_concurrent=True)
 spec['ARB_direct_state_access']['texture-buffer-range'] = PiglitGLTest(['arb_direct_state_access-texture-buffer-range'], run_concurrent=True)
diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
index a327253..1878546 100644
--- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
+++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
@@ -41,7 +41,6 @@ piglit_add_executable (arb_direct_state_access-gettextureimage-luminance gettext
 piglit_add_executable (arb_direct_state_access-gettextureimage-simple gettextureimage-simple.c)
 piglit_add_executable (arb_direct_state_access-gettextureimage-targets gettextureimage-targets.c)
 piglit_add_executable (arb_direct_state_access-compressedtextureimage compressedtextureimage.c)
-piglit_add_executable (arb_direct_state_access-getcompressedtextureimage getcompressedtextureimage.c)
 piglit_add_executable (arb_direct_state_access-texture-storage-multisample texture-storage-multisample.c)
 piglit_add_executable (arb_direct_state_access-texture-buffer texture-buffer.c)
 piglit_add_executable (arb_direct_state_access-texture-buffer-range texture-buffer-range.c)
diff --git a/tests/spec/arb_direct_state_access/getcompressedtextureimage.c b/tests/spec/arb_direct_state_access/getcompressedtextureimage.c
deleted file mode 100644
index ca39b3e..0000000
--- a/tests/spec/arb_direct_state_access/getcompressedtextureimage.c
+++ /dev/null
@@ -1,447 +0,0 @@
-/*
- * Copyright © 2012 Marek Olšák <maraeo at gmail.com>
- * Copyright © 2014 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-/**
- * @file getcompressedtextureimage-targets.c
- *
- * Adapted for testing glGetCompressedTextureImage in ARB_direct_state_access
- * by Laura Ekstrand <laura at jlekstrand.net>, November 2014.
- */
-
-#include "piglit-util-gl.h"
-
-PIGLIT_GL_TEST_CONFIG_BEGIN
-
-	config.window_width = 216;
-	config.supports_gl_compat_version = 10;
-
-	config.window_visual = PIGLIT_GL_VISUAL_RGBA |
-			       PIGLIT_GL_VISUAL_DOUBLE;
-
-PIGLIT_GL_TEST_CONFIG_END
-
-#define IMAGE_WIDTH 32
-#define IMAGE_HEIGHT 32
-#define IMAGE_SIZE (IMAGE_WIDTH * IMAGE_HEIGHT * 4)
-#define DISPLAY_GAP 4
-
-static void
-show_image(GLubyte *data, int num_layers, const char *title)
-{
-	GLuint name;
-	int i;
-	char junk[50];
-
-	if (!piglit_automatic) {
-		/* Create the texture handle. */
-		glCreateTextures(GL_TEXTURE_2D, 1, &name);
-		glTextureStorage2D(name, 1, GL_RGBA8, IMAGE_WIDTH,
-			IMAGE_HEIGHT);
-		glTextureParameteri(name, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-		glTextureParameteri(name, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-		glEnable(GL_TEXTURE_2D);
-		glBindTextureUnit(0, name);
-
-		/* Draw the layers, separated by some space */
-		glClear(GL_COLOR_BUFFER_BIT);
-		for (i = 0; i < num_layers; ++i) {
-			int x = (IMAGE_WIDTH + DISPLAY_GAP) * (i % 6);
-			int y = (IMAGE_HEIGHT + DISPLAY_GAP) * (i / 6);
-			glTextureSubImage2D(name, 0, 0, 0,
-					    IMAGE_WIDTH, IMAGE_HEIGHT,
-					    GL_RGBA, GL_UNSIGNED_BYTE,
-					    data + i * IMAGE_SIZE);
-			piglit_draw_rect_tex(x, y, IMAGE_WIDTH, IMAGE_HEIGHT,
-					     0, 0, 1, 1);
-		}
-
-		/* Make the title. */
-		printf("****** %s ******\n", title);
-
-		piglit_present_results();
-
-		/* Pause. */
-		printf("Enter any char to continue.\n>>>>>>");
-		scanf("%s", junk);
-		printf("\n");
-
-		glDeleteTextures(1, &name);
-	}
-}
-
-static GLubyte *
-make_layer_data(int num_layers)
-{
-	int x, y, z;
-	GLubyte *layer_data =
-		malloc(num_layers * IMAGE_SIZE * sizeof(GLubyte));
-	int num_channels = IMAGE_SIZE/(IMAGE_WIDTH * IMAGE_HEIGHT);
-
-	for (z = 0; z < num_layers; z++) {
-		/* Get some data, but make sure the faces are different */
-		GLubyte *data = piglit_rgbw_image_ubyte(IMAGE_WIDTH,
-							IMAGE_HEIGHT, true);
-		for (y = 0; y < IMAGE_HEIGHT; ++y) {
-			for (x = 0; x < IMAGE_WIDTH; ++x) {
-				int idx = num_channels*(IMAGE_WIDTH*y + x);
-				data[idx+0] *= ((float) (z + 1)/ (float) num_layers);
-				data[idx+1] *= ((float) (z + 1)/ (float) num_layers);
-				data[idx+2] *= ((float) (z + 1)/ (float) num_layers);
-			}
-		}
-
-		/* Copy in the data */
-		memcpy(layer_data + IMAGE_SIZE * z, data, IMAGE_SIZE);
-
-		free(data);
-	}
-
-	/* Show the first layer of the completed layer data. */
-	show_image(layer_data, num_layers, "Test Data");
-
-	return layer_data;
-}
-
-static bool
-compare_layer(int layer, int num_elements, int tolerance,
-			  GLubyte *data, GLubyte *expected)
-{
-	int i;
-
-	for (i = 0; i < num_elements; ++i) {
-		if (fabs((int)data[i] - (int)expected[i]) > tolerance) {
-			printf("GetCompressedTextureImage() returns incorrect"
-			       " data in byte %i for layer %i\n",
-			       i, layer);
-			printf("    corresponding to (%i,%i), channel %i\n",
-			       (i / 4) / IMAGE_WIDTH, (i / 4) % IMAGE_HEIGHT,
-				i % 4);
-			printf("    expected: %i\n", expected[i]);
-			printf("    got: %i\n", data[i]);
-			return false;
-		}
-	}
-	return true;
-}
-
-static enum piglit_result
-getTexImage(bool doPBO, GLenum target, GLubyte *data,
-	    GLenum internalformat, int tolerance)
-{
-	int i;
-	int num_layers=1, num_faces=1, layer_size;
-	GLubyte *data2 = NULL;
-	GLubyte *dataGet;
-	GLuint packPBO;
-	bool pass = true;
-	GLuint name;
-	GLint compressed;
-	GLint comp_size;
-
-	/* Upload the data. */
-	switch (target) {
-
-	/* These are all targets that can be compressed according to
-	 * _mesa_target_can_be_compressed */
-
-	case GL_TEXTURE_2D:
-		glCreateTextures(target, 1, &name);
-		glTextureStorage2D(name, 1, internalformat, IMAGE_WIDTH,
-				   IMAGE_HEIGHT);
-		glTextureSubImage2D(name, 0, 0, 0, IMAGE_WIDTH, IMAGE_HEIGHT,
-				    GL_RGBA, GL_UNSIGNED_BYTE, data);
-		layer_size = IMAGE_SIZE;
-		break;
-
-	case GL_TEXTURE_CUBE_MAP:
-		num_faces = 6;
-		glCreateTextures(target, 1, &name);
-		/* This is invalid. You must use 2D storage call for cube. */
-		glTextureStorage3D(name, 1, internalformat,
-				   IMAGE_WIDTH, IMAGE_HEIGHT, num_faces);
-		pass &= piglit_check_gl_error(GL_INVALID_ENUM);
-		glTextureStorage2D(name, 1, internalformat,
-				   IMAGE_WIDTH, IMAGE_HEIGHT);
-		/* This is legal. */
-		glTextureSubImage3D(name, 0, 0, 0, 0, IMAGE_WIDTH,
-				    IMAGE_HEIGHT, num_faces, GL_RGBA,
-				    GL_UNSIGNED_BYTE, data);
-		layer_size = IMAGE_SIZE;
-		break;
-
-	case GL_TEXTURE_2D_ARRAY:
-	case GL_TEXTURE_CUBE_MAP_ARRAY:
-		num_layers = 6 * 3;
-		glCreateTextures(target, 1, &name);
-		glTextureStorage3D(name, 1, internalformat, IMAGE_WIDTH,
-				   IMAGE_HEIGHT, num_layers);
-		glTextureSubImage3D(name, 0, 0, 0, 0,
-				    IMAGE_WIDTH, IMAGE_HEIGHT, num_layers,
-				    GL_RGBA, GL_UNSIGNED_BYTE, data);
-		layer_size = IMAGE_SIZE;
-		break;
-
-	default:
-		puts("Invalid texture target.");
-		return PIGLIT_FAIL;
-
-	}
-
-	/* Make sure the driver has compressed the image. */
-	glGetTextureLevelParameteriv(name, 0, GL_TEXTURE_COMPRESSED,
-		&compressed);
-	printf("\tIs the texture compressed? %s.\n",
-		compressed ? "yes" : "no");
-
-	glGetTextureLevelParameteriv(name, 0,
-				     GL_TEXTURE_COMPRESSED_IMAGE_SIZE,
-				     &comp_size);
-	/*  The OpenGL 4.5 core spec
-	 *  (30.10.2014) Section 8.11 Texture Queries says:
-	 *       "For GetTextureLevelParameter* only, texture may also be a
-	 *       cube map texture object.  In this case the query is always
-	 *       performed for face zero (the TEXTURE_CUBE_MAP_POSITIVE_X
-	 *       face), since there is no way to specify another face."
-	 */
-	if (target == GL_TEXTURE_CUBE_MAP)
-		comp_size *= num_faces;
-	printf("\tThe size of the texture in bytes is %d.\n", comp_size);
-
-	/* Show the uncompressed data. */
-	show_image(data, num_layers * num_faces, "Data Before Compression");
-
-
-	/* Setup the PBO or data array to read into from
-	 * glGetCompressedTextureImage */
-	if (doPBO) {
-		glCreateBuffers(1, &packPBO);
-		glBindBuffer(GL_PIXEL_PACK_BUFFER, packPBO);
-		/* Make the buffer big enough to hold uncompressed data. */
-		glBufferData(GL_PIXEL_PACK_BUFFER, layer_size * num_faces *
-			     num_layers * sizeof(GLubyte),
-			     NULL, GL_STREAM_READ);
-	} else {
-		glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
-		data2 = malloc(layer_size * num_faces * num_layers *
-			       sizeof(GLubyte));
-		memset(data2, 123, layer_size * num_faces * num_layers *
-			       sizeof(GLubyte));
-	}
-	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
-	assert(num_layers * num_faces * layer_size <= 18 * IMAGE_SIZE);
-
-
-	/* Download the compressed texture image. */
-	if (doPBO)
-		glGetCompressedTextureImage(name, 0, comp_size, NULL);
-	else
-		glGetCompressedTextureImage(name, 0, comp_size, data2);
-	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
-
-	if (doPBO)
-		dataGet = (GLubyte *) glMapBufferRange(
-					       GL_PIXEL_PACK_BUFFER, 0,
-					       comp_size,
-					       GL_MAP_READ_BIT);
-	else
-		dataGet = data2;
-
-	/* Re-upload the texture in compressed form. */
-	switch (target) {
-	case GL_TEXTURE_2D:
-		glCompressedTextureSubImage2D(name, 0, 0, 0,
-					      IMAGE_WIDTH, IMAGE_HEIGHT,
-					      internalformat, comp_size,
-					      dataGet);
-		break;
-
-	case GL_TEXTURE_CUBE_MAP:
-		glCompressedTextureSubImage3D(name, 0, 0, 0, 0,
-					      IMAGE_WIDTH, IMAGE_HEIGHT,
-					      num_faces,
-					      internalformat, comp_size,
-					      dataGet);
-		break;
-
-	case GL_TEXTURE_2D_ARRAY:
-	case GL_TEXTURE_CUBE_MAP_ARRAY:
-		glCompressedTextureSubImage3D(name, 0, 0, 0, 0,
-					      IMAGE_WIDTH, IMAGE_HEIGHT,
-					      num_layers,
-					      internalformat, comp_size,
-					      dataGet);
-		break;
-	}
-
-
-	/* Get the uncompressed version for comparison. */
-	if (doPBO) {
-		glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
-		glGetTextureImage(name, 0, GL_RGBA, GL_UNSIGNED_BYTE,
-			layer_size * num_layers * num_faces * sizeof(GLubyte),
-			NULL);
-	}
-	else {
-		glGetTextureImage(name, 0, GL_RGBA, GL_UNSIGNED_BYTE,
-			layer_size * num_layers * num_faces * sizeof(GLubyte),
-			data2);
-	}
-	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
-	if (doPBO)
-		dataGet = (GLubyte *) glMapBufferRange(
-					       GL_PIXEL_PACK_BUFFER, 0,
-					       layer_size * num_layers *
-					       num_faces * sizeof(GLubyte),
-					       GL_MAP_READ_BIT);
-	else
-		dataGet = data2;
-
-	/* Examine the image after pulling it off the graphics card. */
-	show_image(dataGet, num_layers * num_faces, "Data After Compression");
-
-	/* Do the comparison */
-	for (i = 0; i < num_faces * num_layers; i++) {
-		pass = compare_layer(i, layer_size, tolerance, dataGet,
-				     data + (i * layer_size)) && pass;
-		dataGet += layer_size;
-	}
-
-	if (doPBO) {
-		glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
-		glDeleteBuffers(1, &packPBO);
-	}
-
-	glDeleteTextures(1, &name);
-	free(data2);
-
-	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
-}
-
-struct target_and_mask {
-	GLenum target;
-	bool mask;
-};
-
-static struct target_and_mask targets[] = {
-	{GL_TEXTURE_2D, 1},
-	{GL_TEXTURE_CUBE_MAP, 1},
-	{GL_TEXTURE_2D_ARRAY, 1},
-	{GL_TEXTURE_CUBE_MAP_ARRAY, 1},
-};
-
-static void
-clear_target_mask(GLenum target)
-{
-	int i;
-	for (i = 0; i < ARRAY_SIZE(targets); ++i) {
-		if (targets[i].target == target) {
-			targets[i].mask = 0;
-		}
-	}
-}
-
-void
-piglit_init(int argc, char **argv)
-{
-	piglit_require_extension("GL_ARB_direct_state_access");
-	piglit_require_extension("GL_ARB_texture_storage");
-
-	if (!piglit_is_extension_supported("GL_ARB_texture_cube_map"))
-		clear_target_mask(GL_TEXTURE_CUBE_MAP);
-	if (!piglit_is_extension_supported("GL_EXT_texture_array")) {
-		clear_target_mask(GL_TEXTURE_2D_ARRAY);
-	}
-	if (!piglit_is_extension_supported("GL_ARB_texture_cube_map_array"))
-		clear_target_mask(GL_TEXTURE_CUBE_MAP_ARRAY);
-
-	glClearColor(0.5, 0.5, 0.5, 1);
-	piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
-}
-
-enum piglit_result
-piglit_display(void)
-{
-	int i;
-	GLenum internalformat = GL_COMPRESSED_RGBA_FXT1_3DFX;
-	int tolerance = 8;
-	GLubyte *data;
-	enum piglit_result subtest;
-	enum piglit_result result = PIGLIT_PASS;
-
-	piglit_require_extension("GL_3DFX_texture_compression_FXT1");
-
-	data = make_layer_data(18);
-
-	for (i = 0; i < ARRAY_SIZE(targets); ++i) {
-		if (!targets[i].mask)
-			continue;
-
-		printf("Testing %s into PBO\n",
-			piglit_get_gl_enum_name(targets[i].target));
-		subtest = getTexImage(true, targets[i].target, data,
-				      internalformat, tolerance);
-		piglit_report_subtest_result(subtest, "getTexImage %s PBO",
-					     piglit_get_gl_enum_name(
-						targets[i].target));
-		if (subtest == PIGLIT_FAIL)
-			result = PIGLIT_FAIL;
-
-		printf("\n"); /* Separate tests with some white space. */
-
-		printf("Testing %s into client array\n",
-			piglit_get_gl_enum_name(targets[i].target));
-		subtest = getTexImage(false, targets[i].target, data,
-				      internalformat, tolerance);
-		piglit_report_subtest_result(subtest, "getTexImage %s",
-					     piglit_get_gl_enum_name(
-						targets[i].target));
-		if (subtest == PIGLIT_FAIL)
-			result = PIGLIT_FAIL;
-
-		printf("\n\n"); /* Separate targets with some white space. */
-
-		if (!piglit_check_gl_error(GL_NO_ERROR))
-			result = PIGLIT_FAIL;
-	}
-
-	/* 1D targets can't be compressed in Mesa right now,
-	 * but here is a trivial test for the entry point. */
-	glCompressedTextureSubImage1D(250, 0, 0, 60,
-				      internalformat, 60*4*8,
-				      NULL);
-
-	if (!piglit_check_gl_error(GL_INVALID_OPERATION)) /* Bad texture */
-		subtest = PIGLIT_FAIL;
-	else
-		subtest = PIGLIT_PASS;
-	piglit_report_subtest_result(subtest, "Compressed Texture"
-				     " Sub Image 1D");
-	if (subtest == PIGLIT_FAIL)
-		result = PIGLIT_FAIL;
-
-	free(data);
-
-	return result;
-}
-
-- 
2.1.0



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