[Piglit] [PATCH] gl-1.5-vertex-buffer-offsets: test unusual vertex offsets/strides

Chris Forbes chrisf at ijw.co.nz
Sun Jun 21 02:41:20 PDT 2015


Jose,

I believe that's exactly what it's saying, yes.

- Chris

On Sun, Jun 21, 2015 at 8:00 PM, Jose Fonseca <jfonseca at vmware.com> wrote:
> It depends on the platform.  But x86 doesn't require floats to be 4-byte aligned. https://en.wikipedia.org/wiki/Data_structure_alignment#x86
>
> I don't know about other platforms though -- it might be indeed necessary to skip or be less strict on non-x86 platforms.
>
> I'm having trouble interpreting the "additional base-level requirement" means. Is it saying that a an offset to a float (4bytes), must be 4bytes aligned, regardless the platform can deal with non- 4-byte aligned floats?
>
> Jose
>
> ________________________________________
> From: Piglit <piglit-bounces at lists.freedesktop.org> on behalf of Chris Forbes <chrisf at ijw.co.nz>
> Sent: 20 June 2015 11:32
> To: Brian Paul
> Cc: piglit at lists.freedesktop.org
> Subject: Re: [Piglit] [PATCH] gl-1.5-vertex-buffer-offsets: test unusual vertex offsets/strides
>
> Brian,
>
> Doesn't this test run afoul of the alignment requirements?
>
> The OpenGL 1.5 specification, page 33 [first version in which this is
> introduced;
> equivalent language exists in later spec versions] says:
>
>   "Clients must align data elements consistent with the requirements of the
>   client platform, with an additional base-level requirement that an
> offset within
>   a buffer to a datum comprising N basic machine units be a multiple of N."
>
> Non-naturally-aligned float attributes sourced from a buffer object would appear
> to violate this rule - or have I misunderstood?
>
> - Chris
>
>
>
>
> On Sat, Jun 20, 2015 at 2:39 AM, Brian Paul <brianp at vmware.com> wrote:
>> The draw-vertices tests exercises unusual vertex sizes and strides,
>> but not with interleaved arrays.
>>
>> This test creates a VBO with interleaved vertex positions and colors.
>> The colors are positioned at offsets like 9, 10 and 11 bytes from the
>> start of the vertex.  Unusual strides between vertices are tested too.
>>
>> Exercises a bug in Gallium's u_vbuf code where the driver was passed
>> pipe_vertex_element::src_offset values which weren't a multiple of
>> four, even when PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
>> returned 1.
>> ---
>>  tests/all.py                              |   1 +
>>  tests/spec/gl-1.5/CMakeLists.gl.txt       |   1 +
>>  tests/spec/gl-1.5/vertex-buffer-offsets.c | 124 ++++++++++++++++++++++++++++++
>>  3 files changed, 126 insertions(+)
>>  create mode 100644 tests/spec/gl-1.5/vertex-buffer-offsets.c
>>
>> diff --git a/tests/all.py b/tests/all.py
>> index ad4c494..ee11be6 100755
>> --- a/tests/all.py
>> +++ b/tests/all.py
>> @@ -1042,6 +1042,7 @@ with profile.group_manager(
>>        'normal3b3s-invariance-byte', run_concurrent=False)
>>      g(['gl-1.5-normal3b3s-invariance', 'GL_SHORT'],
>>        'normal3b3s-invariance-short', run_concurrent=False)
>> +    g(['gl-1.5-vertex-buffer-offsets'], 'vertex-buffer-offsets')
>>
>>  with profile.group_manager(
>>          PiglitGLTest,
>> diff --git a/tests/spec/gl-1.5/CMakeLists.gl.txt b/tests/spec/gl-1.5/CMakeLists.gl.txt
>> index 8dcd95d..f10c6cb 100644
>> --- a/tests/spec/gl-1.5/CMakeLists.gl.txt
>> +++ b/tests/spec/gl-1.5/CMakeLists.gl.txt
>> @@ -10,5 +10,6 @@ link_libraries (
>>  )
>>
>>  piglit_add_executable (gl-1.5-normal3b3s-invariance normal3b3s-invariance.c)
>> +piglit_add_executable (gl-1.5-vertex-buffer-offsets vertex-buffer-offsets.c)
>>
>>  # vim: ft=cmake:
>> diff --git a/tests/spec/gl-1.5/vertex-buffer-offsets.c b/tests/spec/gl-1.5/vertex-buffer-offsets.c
>> new file mode 100644
>> index 0000000..6d58331
>> --- /dev/null
>> +++ b/tests/spec/gl-1.5/vertex-buffer-offsets.c
>> @@ -0,0 +1,124 @@
>> +/*
>> + * Copyright 2015  VMware, Inc.
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
>> + * DEALINGS IN THE SOFTWARE.
>> + */
>> +
>> +/*
>> + * Test interleaved vertex arrays with unusual element offsets and strides.
>> + * Brian Paul
>> + */
>> +
>> +#include "piglit-util-gl.h"
>> +
>> +PIGLIT_GL_TEST_CONFIG_BEGIN
>> +       config.supports_gl_compat_version = 15;
>> +       config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
>> +PIGLIT_GL_TEST_CONFIG_END
>> +
>> +
>> +void
>> +piglit_init(int argc, char **argv)
>> +{
>> +       /* nothing */
>> +}
>> +
>> +
>> +static bool
>> +test_offset_stride(int color_offset, int stride)
>> +{
>> +       static const GLfloat vertex[4][2] = {
>> +               { -1, -1 },
>> +               {  1, -1 },
>> +               {  1,  1 },
>> +               { -1,  1 }
>> +       };
>> +       static const GLfloat color[4] = { 0.0, 1.0, 0.5, 1.0 };
>> +       GLubyte buffer[1000];
>> +       GLuint buf;
>> +       int i, pos;
>> +       bool p;
>> +
>> +       assert(color_offset >= sizeof(vertex[0]));
>> +       assert(stride >= color_offset + sizeof(color));
>> +
>> +       pos = 0;
>> +       for (i = 0; i < 4; i++) {
>> +               /* copy vertex position into buffer */
>> +               memcpy(buffer + pos, vertex[i], sizeof(vertex[i]));
>> +
>> +               /* copy vertex color into buffer at unusual offset */
>> +               memcpy(buffer + pos + color_offset, color, sizeof(color));
>> +
>> +               pos += stride;
>> +       }
>> +       assert(pos <= sizeof(buffer));
>> +
>> +       glGenBuffers(1, &buf);
>> +       glBindBuffer(GL_ARRAY_BUFFER, buf);
>> +       glBufferData(GL_ARRAY_BUFFER, sizeof(buffer),
>> +                                        buffer, GL_STATIC_DRAW);
>> +
>> +       glVertexPointer(2, GL_FLOAT, stride, (void *) 0);
>> +       glColorPointer(4, GL_FLOAT, stride, (void *) (size_t) color_offset);
>> +       glEnable(GL_VERTEX_ARRAY);
>> +       glEnable(GL_COLOR_ARRAY);
>> +
>> +       glClear(GL_COLOR_BUFFER_BIT);
>> +       glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
>> +
>> +       p = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, color);
>> +
>> +       if (!p) {
>> +               printf("failure for color_offset %d, stride %d\n",
>> +                      color_offset, stride);
>> +       }
>> +
>> +       piglit_present_results();
>> +
>> +       glDeleteBuffers(1, &buf);
>> +
>> +       return p;
>> +}
>> +
>> +
>> +enum piglit_result
>> +piglit_display(void)
>> +{
>> +       bool pass = true;
>> +
>> +       /* test nice values */
>> +       pass = test_offset_stride(8, 24) && pass;
>> +       pass = test_offset_stride(12, 28) && pass;
>> +
>> +       /* test unual offset */
>> +       pass = test_offset_stride(9, 32) && pass;
>> +
>> +       /* test unual stride */
>> +       pass = test_offset_stride(8, 27) && pass;
>> +
>> +       /* test unusual offset, unusual stride */
>> +       pass = test_offset_stride(9, 25) && pass;
>> +       pass = test_offset_stride(10, 26) && pass;
>> +       pass = test_offset_stride(11, 27) && pass;
>> +
>> +       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
>> +}
>> +
>> --
>> 1.9.1
>>
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